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Winston serves a similar function to the [[Information Gargoyles]] in the [[MediEvil|first game]]. Dan can initiate dialogue with him by walking up to his spectral trail of light and pressing the {{B|X}} button. Winston will offer advice or warn Dan about impending doom. He's an enthusiastic little fella, but he can often be a little cryptic, so his advice may not be as straightforward as it first seems. | Winston serves a similar function to the [[Information Gargoyles]] in the [[MediEvil|first game]]. Dan can initiate dialogue with him by walking up to his spectral trail of light and pressing the {{B|X}} button. Winston will offer advice or warn Dan about impending doom. He's an enthusiastic little fella, but he can often be a little cryptic, so his advice may not be as straightforward as it first seems. | ||
==Behind the scenes== | ==Behind the scenes== | ||
=== | ===Name=== | ||
Winston's name is a play on {{W|Winston Churchill}}. | Winston's name is a play on {{W|Winston Churchill}}. | ||
==Gallery== | ==Gallery== | ||
{{Main|:Category:Images of Winston Chapelmount|l1=Images of Winston Chapelmount}} | {{Main|:Category:Images of Winston Chapelmount|l1=Images of Winston Chapelmount}} |