Display title | Draft:Checkpoints |
Default sort key | Checkpoints |
Page length (in bytes) | 418 |
Namespace | Draft |
Page ID | 1259 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | DansFriend (talk | contribs) |
Date of page creation | 02:36, 9 April 2020 |
Latest editor | Help Gargoyle (talk | contribs) |
Date of latest edit | 13:15, 24 July 2023 |
Total number of edits | 4 |
Total number of distinct authors | 2 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Checkpoints are objects that appear in MediEvil Resurrection's multiplayer Race Mode. Each level in Race Mode has a set amount of checkpoints that the players need to hit. Unhit checkpoints emit a whistling sound to get the player's attention. Missing checkpoints incurs a penalty of one minute per checkpoint. |