Information for "Dragon Dan"

Basic information

Display titleDragon Dan
Default sort keyDragon Dan
Page length (in bytes)3,574
Page ID1393
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)
Page imageMediEvilECTSPreAlpha-DragonDan.png

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)
View the protection log for this page.

Edit history

Page creatorDansFriend (talk | contribs)
Date of page creation20:54, 4 November 2018
Latest editorDansFriend (talk | contribs)
Date of latest edit18:25, 2 June 2024
Total number of edits16
Total number of distinct authors2
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

Page properties

Transcluded templates (17)

Templates used on this page:

SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
Dragon Dan is a cut gameplay mechanic from MediEvil. After drinking the Dragon Potion power-up, Sir Dan would transform into a red dragon. According to the game's producer, Chris Sorrell, Dragon Dan was cut due to taking up too much space in memory.[3] This is likely because of the unique model and its multiple animations. Its replacement, the Dragon Armour, utilises the existing Dan model (safe for swapping out a few parts) and only has one unique animation for breathing fire.
Information from Extension:WikiSEO