Display title | Huge Undead Knight |
Default sort key | Huge Undead Knight |
Page length (in bytes) | 765 |
Page ID | 1069 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | Gjlewis (talk | contribs) |
Date of page creation | 17:37, 4 November 2021 |
Latest editor | DansFriend (talk | contribs) |
Date of latest edit | 08:01, 1 December 2023 |
Total number of edits | 10 |
Total number of distinct authors | 2 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The Huge Undead Knight was an enemy originally meant to be fought in the Pools of the Ancient Dead level of MediEvil. According to Jason Wilson's notes, the knight would have been invulnerable to Daniel's weapons but would grow weaker each time a shield in the level was obtained. Once all the shields were collected, Dan would have finally been able to kill off the knight, and would obtain the Dragon Potion as a result.[1] |