Information for "Inside The Asylum (Morten version)"

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Display titleInside The Asylum
Default sort keyInside The Asylum (Morten version)
Page length (in bytes)3,893
Page ID2552
Page content languageen - English
Page content modelwikitext
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Page imageMediEvil1998-ConceptArt-AsylumMorten.jpg

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Page creatorDansFriend (talk | contribs)
Date of page creation00:45, 28 September 2023
Latest editorDansFriend (talk | contribs)
Date of latest edit17:06, 29 December 2023
Total number of edits12
Total number of distinct authors1
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

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Inside The Asylum is a level that was cut from MediEvil. The level was going to feature Morten the Earthworm in a side-viewed platform section where he would have undertaken "a perilous mission to steal a door key from the abbey of the mad monks." According to Jason Wilson, the game's lead artist and game designer, "Morten had to navigate a range of obstacles and there were a few funny moments such as inching your way across the bare feet of prisoners (tickling them in the process) who are hanging upside down in racks."[3] The level was completely removed from the game,[1][b] but was later reintroduced with a new design inspired by the arcade game Smash TV.[4]
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