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Mean Old Dragon: Difference between revisions

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{{Infobox enemy
{{Infobox enemy
|name = The Dragon
|name = The Dragon
|aka = Dragon King
|aka = Dragon King<br>Mean Old Dragon
|image =  <tabber>MediEvil=<br>[[File:DragonHead.png|142x202px|center]]<br> |-|Resurrection=[[File:Dragon.png|230x230px|center]]</tabber>
|image =  <tabber>MediEvil=<br>[[File:DragonHead.png|142x202px|center]]<br> |-|Resurrection=[[File:Dragon.png|230x230px|center]]</tabber>
|health = 250
|health = 250 <small>(original PS1)</small><br>550 <small>(PS4 remake)</small>
|icon = [[File:DRAGON.png|20px|link=|alt=]]
|icon = [[File:DRAGON.png|20px|link=|alt=]]
|gender = Male
|gender = Male
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{{Quote|Who dares to enter my lair and wake me from my slumber?|The Dragon, ''[[MediEvil]]''}}
{{Quote|Who dares to enter my lair and wake me from my slumber?|The Dragon, ''[[MediEvil]]''}}
'''The Dragon''' is the keeper of the [[Dragon Armour]] and a very heavy sleeper. He's a rather erudite and neurotic dragon (of the Dragon chattering classes). This beastie cannot abide adventurous types, so one should not be too hopeful of a friendly welcome, or indeed a generous send off for that matter.
'''The Dragon''' is the keeper of the [[Dragon Armour]] and a very heavy sleeper. He's a rather erudite and neurotic dragon (of the Dragon chattering classes). This beastie cannot abide adventurous types, so one should not be too hopeful of a friendly welcome, or indeed a generous send off for that matter.
==[[Book of Gallowmere]] entry==
Perhaps the last remaining dragon? A fearsome, indomitable beast with absolutely no vulnerabilities, apart from that one cranial fracture he sustained from waking up with a start and banging his head on the cave roof. Good thing no one will ever find out about that!
Dragons were once hunted for their blood, which is said to grant the power of fire-breathing. This particular dragon's solitude stems not from fear of hunters, but from his crippling social anxiety.
==Description==
===''[[MediEvil: Resurrection]]''===
The Dragon King cannot abide adventurous types, so one should not be too hopeful of a friendly welcome, or indeed a generous send off for that matter. To earn an audience with this impressive beast a would-be plunderer should crack him repeatedly on the head with dislodged debris. Eventually the vexed dragon is likely to emerge into the cavern ready for a full on fight. During the ensuing battle one must maneuver with care and precision, after all, aggressively issued fire and wind can be a most lethal combination! Utilising the giant floor crystals as protective aids may prove most beneficial in terms of short-term survival, and may just offer up the edge needed to defeat this upper-middle-class twit.<ref>[[MediEvil: Resurrection books#AN ADVENTURE'S GUIDE TO MONSTERS|An Adventure's Guide to Monsters]] - ''MediEvil: Resurrection''</ref>
==Strategy==
==Strategy==
In ''[[MediEvil]]'' the dragon can't be hit with melee or projectile weapons since he hides behind the walls of the cave. When he's ready to attack, he sticks out his head and breathes fire towards Dan. There are several platforms around the room. Hitting them with the [[hammer]] causes a few rocks to fall from the ceiling. The player has to hit the platform that causes rocks to collapse onto the platform where the Dragon's head currently is in order to deal damage to him. After his defeat, the dragon will proclaim having a headache
In ''[[MediEvil]]'' the dragon can't be hit with melee or projectile weapons since he hides behind the walls of the cave. When he's ready to attack, he sticks out his head and breathes fire towards Dan. There are several platforms around the room. Hitting them with the [[hammer]] causes a few rocks to fall from the ceiling. The player has to hit the platform that causes rocks to collapse onto the platform where the Dragon's head currently is in order to deal damage to him. After his defeat, the dragon will proclaim having a headache and will give Dan the Dragon Armour.
 
and will give Dan the [[Dragon Armour]].


In ''[[MediEvil: Resurrection]]'', the way of defeating him is rather similar. When a rock successfully hits the dragon's head the hole from which it was attacking will be covered by the rock, but the rock will be dropped after a while. Once all the holes are covered up, the Dragon will come out of hiding and fight Daniel from a closer range. He has 3 types of attacks:
In ''[[MediEvil: Resurrection]]'', the way of defeating him is rather similar. When a rock successfully hits the dragon's head the hole from which it was attacking will be covered by the rock, but the rock will be dropped after a while. Once all the holes are covered up, the Dragon will come out of hiding and fight Daniel from a closer range. He has 3 types of attacks:
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==Trivia==
==Trivia==
*In ''MediEvil'', the Dragon has the lowest amount of health out of all the bosses.
*In the original ''MediEvil'', the Dragon has 250 health points, which is the lowest amount of health out of all the bosses. His health greatly increases to 550 in the [[MediEvil (PS4)|PS4 remake]].
*The Dragon is one of the several enemies shown to be capable of speaking; the others are the [[Boiler Guards]], the [[Ghost Ship Captain]], the [[Gargoyles (enemies)|Gargoyles]] in ''MediEvil'', the [[Pirate Crew]] in ''MediEvil'', and the [[Pirate Officers]] in ''MediEvil: Resurrection''.
*The Dragon is one of the several enemies shown to be capable of speaking; the others are the [[Boiler Guards]], the [[Ghost Ship Captain]], the [[Gargoyles (enemies)|Gargoyles]] in ''MediEvil'', the [[Pirate Crew]] in ''MediEvil'', and the [[Pirate Officers]] in ''MediEvil: Resurrection''.
* He is the only boss in ''[[MediEvil]]'' who cannot be refought.
* He is the only boss in ''[[MediEvil]]'' who cannot be refought.


==References==
{{reflist}}
[[it:Drago]]
[[it:Drago]]
[[Category:Bosses]]
[[Category:Bosses]]
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