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A '''leitmotif''' is a musical "phrase" or melody, re-used in numerous music tracks to associate a tune with a person, event, or location. | A '''leitmotif''' is a musical "phrase" or melody, re-used in numerous music tracks to associate a tune with a person, event, or location. | ||
Composed by Paul Arnold and Andrew Barnabas, the ''[[MediEvil (series)|MediEvil]]'' | Composed by [[Paul Arnold]] and [[Andrew Barnabas]], the ''[[MediEvil (series)|MediEvil]]'' soundtracks have only two leitmotifs: | ||
==Quest for Vengeance== | ==Quest for Vengeance== | ||
[[File:Medievil 1 Demo Soundtrack - The Hilltop Mausoleum|250px|thumb|The leitmotif | [[File:Medievil 1 Demo Soundtrack - The Hilltop Mausoleum|250px|thumb|The Quest for Vengeance leitmotif as heard in IG2A's demo version.]] | ||
The most | The most recurrent leitmotif in the series. Composed as early as 1997, it had its debut in the ''[[MediEvil Rolling Demo]]'' as part of track [[Music in MediEvil#2|IG2A]]. | ||
===[[MediEvil|''MediEvil'' (1998)]]=== | ===[[MediEvil|''MediEvil'' (1998)]]=== | ||
* [[Music in MediEvil#13|INTN]] | * [[Music in MediEvil#13|INTN]] | ||
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===Demos=== | ===Demos=== | ||
An early version of IG2A is used in the following demo versions: | |||
* ''[[MediEvil Rolling Demo]]'' - [[Scarecrow Fields (Rolling Demo)|Scarecrow Fields]], [[Pumpkin Gorge (Rolling Demo)|Pumpkin Gorge]] | * ''[[MediEvil Rolling Demo]]'' - [[Scarecrow Fields (Rolling Demo)|Scarecrow Fields]], [[Pumpkin Gorge (Rolling Demo)|Pumpkin Gorge]] | ||
* ''[[MediEvil 0.32 Demo]]'' - [[The Hilltop Mausoleum]] | * ''[[MediEvil 0.32 Demo]]'' - [[The Hilltop Mausoleum]] | ||
==Dan's Waltz== | ==Dan's Waltz== | ||
This leitmotif | This leitmotif is used in fewer tracks, but still appears in every game except for ''[[MediEvil 2]]''. | ||
===[[MediEvil|''MediEvil'' (1998)]]=== | ===[[MediEvil|''MediEvil'' (1998)]]=== | ||
* [[Music in MediEvil#8|IG5A]] | * [[Music in MediEvil#8|IG5A]] |