Jump to content

Huge Undead Knight: Difference between revisions

no edit summary
m (4 revisions imported)
No edit summary
Line 1: Line 1:
{{Concept}}
{{Concept}}
The  '''Huge Undead Knight''' was a standalone enemy originally meant to be fought in the [[Pools of the Ancient Dead]] level of ''[[MediEvil]]''. According to [[Jason Wilson's notes]], the knight would have been invulnerable to [[Daniel]]'s weapons but would grow weaker each time a [[Soul Helmet|shield]] in the level was obtained. Once all the shields were collected, Dan would have finally been able to kill off the knight, and would obtain the [[Dragon Potion]] as a result.<ref>[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref>
The  '''Huge Undead Knight''' was a standalone enemy originally meant to be fought in the [[Pools of the Ancient Dead]] level of ''[[MediEvil]]''. According to [[Jason Wilson's notes]], the knight would have been invulnerable to [[Daniel]]'s weapons but would grow weaker each time a [[Soul Helmet|shield]] in the level was obtained. Once all the shields were collected, Dan would have finally been able to kill off the knight, and would obtain the [[Dragon Potion]] as a result.<ref>{{Cite web|url=https://www.youtube.com/watch?v=C_1EyYC0h_U|title=MediEvil's design history|site=@GunnVideos on YouTube|October 9, 2016}}</ref>


==References==
==References==