Draft:Knight McKnight: Difference between revisions
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==Location== | ==Location== | ||
Knight McKnight can be found in [[the Crystal Caves]], in an area with blue crystals. [[Sir Daniel Fortesque|Dan]] can find him on a risen area to the left. | Knight McKnight can be found in [[the Crystal Caves]], in an area with blue crystals. [[Sir Daniel Fortesque|Dan]] can find him on a risen area to the left. | ||
{{Quote|Please escort me to the base of the ancient battlefield. Just be mindful of the [[Tentacles|Swamp Guardian]]. I beat him in a game of Tentacle Tag, and he's a sore loser.}} | |||
==How to Lay to Rest== | ==How to Lay to Rest== | ||
Dan must travel to the [[Pools of the Ancient Dead (MediEvil)|Pools of the Ancient Dead]]. After turning from the boatman and continuing on the main path, Dan must unleash the soul on a square platform with a burning torch and a [[Merchant Gargoyles|Merchant Gargoyle]]. Dan must then reach the fort on the other end of the swamp. | Dan must travel to the [[Pools of the Ancient Dead (MediEvil)|Pools of the Ancient Dead]]. After turning from the boatman and continuing on the main path, Dan must unleash the soul on a square platform with a burning torch and a [[Merchant Gargoyles|Merchant Gargoyle]]. Dan must then reach the fort on the other end of the swamp. | ||
{{Quote|Thank you Sir Skeleton. And the Swamp Guardian will get over it. He always beats me at Hide and Sink.}} | |||
[[Category:Lost Souls]] | [[Category:Lost Souls]] | ||
[[Category:MediEvil remake inventory]] | [[Category:MediEvil remake inventory]] |