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===DRAWING=== | ===DRAWING=== | ||
'''How did you get to work here?'''<br>I just turned up here. I arrived with my portfolio - I had no computer experience whatsoever, and I came here entirely on the strength of my portfolio. And the management here said, "Right, you've got two weeks to learn D Paint". I had never touched a computer before. We had Apple Macs in college. But we hated them. | '''How did you get to work here?'''<br>I just turned up here. I arrived with my portfolio - I had no computer experience whatsoever, and I came here entirely on the strength of my portfolio. And the management here said, "Right, you've got two weeks to learn D Paint". I had never touched a computer before. We had Apple Macs in college. But we hated them. | ||
'''You thought that using computers wasn't doing 'proper' drawing?'''<br>Yeah. But I realised that computers were the way forward. They were taking over the easiest jobs. That's why we didn't like them. But now we know why - it's a production thing and it works incredibly fast. It's cheaper. So I had to join in. | '''You thought that using computers wasn't doing 'proper' drawing?'''<br>Yeah. But I realised that computers were the way forward. They were taking over the easiest jobs. That's why we didn't like them. But now we know why - it's a production thing and it works incredibly fast. It's cheaper. So I had to join in. | ||
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'''Have you always drawn?'''<br />Yes, almost since the age of six. I did not fit any standard. The teachers said "oh, Jason, his mind wanders in the classroom." But, I am an artist, I am different. I did not think I was going to work on games or these kind of animations. But I fell in love with the animation. It allows me to really see my images move while before they remained static. They become something else, it gives them life. I wanted to illustrate children's books, but now I just want to stay where I am. I am much happier as well. | '''Have you always drawn?'''<br />Yes, almost since the age of six. I did not fit any standard. The teachers said "oh, Jason, his mind wanders in the classroom." But, I am an artist, I am different. I did not think I was going to work on games or these kind of animations. But I fell in love with the animation. It allows me to really see my images move while before they remained static. They become something else, it gives them life. I wanted to illustrate children's books, but now I just want to stay where I am. I am much happier as well. | ||
===MEDIEVIL=== | ===MEDIEVIL=== | ||
'''Has MediEvil got a lot of FMV?'''<br />It's got about fifteen minutes of it. And there are a couple of scenes that I would have liked to put in but as a last minute decision we decided not to because they didn't quite link in with the story. So we took them out. But it doesn't matter as the story is told better. The FMV is throughout the whole game. There's is a two-and-a-half minute intro that tells you what happens at the beginning. And within the next four to five levels there are about fifteen seconds of animation each. Then the story builds and the timeline of the FMV gets longer and longer and longer telling you more and more of the storyline and getting more exciting. | '''Has MediEvil got a lot of FMV?'''<br />It's got about fifteen minutes of it. And there are a couple of scenes that I would have liked to put in but as a last minute decision we decided not to because they didn't quite link in with the story. So we took them out. But it doesn't matter as the story is told better. The FMV is throughout the whole game. There's is a two-and-a-half minute intro that tells you what happens at the beginning. And within the next four to five levels there are about fifteen seconds of animation each. Then the story builds and the timeline of the FMV gets longer and longer and longer telling you more and more of the storyline and getting more exciting. |