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MediEvil (2019): Difference between revisions

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''MediEvil'' is being developed using ''Unreal Engine 4''. The geometry from the original game is used to recreate the levels as faithfully as possible, while adjusting certain elements with technological advances in mind.<ref>{{Cite web|title=Remaking Fan Favorites: How Devs Resurrected Crash, MediEvil, Resident Evil 2, and Spyro for PS4|site= PlayStation.Blog|url=https://blog.us.playstation.com/2018/12/13/remaking-fan-favorites-how-devs-resurrected-crash-medievil-resident-evil-2-and-spyro-for-ps4/}}</ref>
''MediEvil'' is being developed using ''Unreal Engine 4''. The geometry from the original game is used to recreate the levels as faithfully as possible, while adjusting certain elements with technological advances in mind.<ref>{{Cite web|title=Remaking Fan Favorites: How Devs Resurrected Crash, MediEvil, Resident Evil 2, and Spyro for PS4|site= PlayStation.Blog|url=https://blog.us.playstation.com/2018/12/13/remaking-fan-favorites-how-devs-resurrected-crash-medievil-resident-evil-2-and-spyro-for-ps4/}}</ref>
 
==Additional content==
===Digital Deluxe Edition===
[[File:MediEvil-Digital-Deluxe-Bonuses.png|248px|right]] In addition to the game itself, this edition also includes the following:
*[[Super Armour]] in-game armour set
*[[The Art of MediEvil]] digital art book
*Digital comic book
*Original soundtrack
*Dynamic theme
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==Trivia==
==Trivia==
*This is the first standalone ''MediEvil'' game to be released on a home console other than the [[PlayStation]].
*This is the first standalone ''MediEvil'' game to be released on a home console other than the [[PlayStation]].