Energy Counter: Difference between revisions
no edit summary
DansFriend (talk | contribs) No edit summary |
historia>DevilWolf9 No edit summary |
||
Line 1: | Line 1: | ||
{{Cut content}}[[File:EnergyICO.png|right|30px]]The '''Energy Counter''' was a part of the HUD in earlier versions of ''[[MediEvil]]''. It served as a counter for [[Energy Bones]] before being replaced with the [[Life Bar]]. | {{Cut content}}[[File:EnergyICO.png|right|30px]] | ||
[[File:Energy Counter.jpg|thumb|220x220px|Energy Counter located up at the top left of HUD]] | |||
The '''Energy Counter''' was a part of the HUD in earlier versions of ''[[MediEvil]]''. It served as a counter for [[Energy Bones]] before being replaced with the [[Life Bar]]. | |||
It could hold up to 99 Energy Bones at once. If it reached zero, a [[Life]] would be removed from the [[Life Counter]], resetting the Energy Counter to three Energy Bones, unless the Life Counter reached zero, which would result in a Game Over.{{Gameref|Rolling-Demo}} | It could hold up to 99 Energy Bones at once. If it reached zero, a [[Life]] would be removed from the [[Life Counter]], resetting the Energy Counter to three Energy Bones, unless the Life Counter reached zero, which would result in a Game Over.{{Gameref|Rolling-Demo}} |