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==Interviews==
==Interviews==
===December 7, 2012<ref>http://blog.eu.playstation.com/2012/09/07/behind-the-classics-medievil/</ref>===
===September 7, 2012<ref>http://blog.eu.playstation.com/2012/09/07/behind-the-classics-medievil/</ref>===
'''What was the original concept for the game? Did you draw inspiration from anywhere in particular for the game’s look and feel?'''
'''What was the original concept for the game? Did you draw inspiration from anywhere in particular for the game’s look and feel?'''


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'''Chris Sorrell''': I’d certainly love to work with Sir Dan one more time and I have lots of ideas that I think would make for a great new MediEvil game. Sadly I think it’s an unlikely prospect since I no longer work for Sony, not to mention how times have changed in the years since Dan first left his crypt.
'''Chris Sorrell''': I’d certainly love to work with Sir Dan one more time and I have lots of ideas that I think would make for a great new MediEvil game. Sadly I think it’s an unlikely prospect since I no longer work for Sony, not to mention how times have changed in the years since Dan first left his crypt.
==References==
==References==
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[[Category:Corporate]]
[[Category:Corporate]]
[[Category:People]]
[[Category:People]]