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Severed Hands: Difference between revisions

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'''Hands''' can be found in each of the [[MediEvil games|''MediEvil'' games]].
'''Hands''' can be found in each of the [[MediEvil games|''MediEvil'' games]].
==Involvement==
===''[[MediEvil]] / [[MediEvil: Resurrection]]''===
===''[[MediEvil]] / [[MediEvil: Resurrection]]''===


Smashing a hand with a [[Club]] or [[Hammer]] gives 1 to 2[[G]].
Smashing a hand with a [[Club]] or [[Hammer]] gives 1 to 2[[G]].
===''[[MediEvil 2]] ''===
===''[[MediEvil 2]] ''===
<span style="font-size:12px;">The hands cannot be smashed and can be used for the </span>[[Dan-hand]]<span style="font-size:12px;"> ability instead.</span>
The hands cannot be smashed and can be used for the [[Dan-hand]] ability instead.
==Trivia==
*According to Tom Saunter, the hands used to deal damage, comparing them to goombas from the Super Mario series. He attributes the removal of this to himself.<ref>It's true. They were equivalent to goombas or other low level baddies that we simply don't get any more: the one hit kill types. They had basic AI to follow Sir Dan and would pop up rather too often which was a massive pain. And they leached health like nobody's business despite no actual attack power, so really it was my duty to the players!</ref>
==References==
<references/>