12,494
edits
DansFriend (talk | contribs) No edit summary |
DansFriend (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
'''Hands''' can be found in each of the [[MediEvil games|''MediEvil'' games]]. | '''Hands''' can be found in each of the [[MediEvil games|''MediEvil'' games]]. | ||
===''[[MediEvil]] / [[MediEvil: Resurrection]]''=== | ===''[[MediEvil]] / [[MediEvil: Resurrection]]''=== | ||
Smashing a hand with a [[Club]] or [[Hammer]] gives 1 to 2[[G]]. | Smashing a hand with a [[Club]] or [[Hammer]] gives 1 to 2[[G]]. | ||
===''[[MediEvil 2]] ''=== | ===''[[MediEvil 2]] ''=== | ||
The hands cannot be smashed and can be used for the [[Dan-hand]] ability instead. | |||
==Trivia== | |||
*According to Tom Saunter, the hands used to deal damage, comparing them to goombas from the Super Mario series. He attributes the removal of this to himself.<ref>It's true. They were equivalent to goombas or other low level baddies that we simply don't get any more: the one hit kill types. They had basic AI to follow Sir Dan and would pop up rather too often which was a massive pain. And they leached health like nobody's business despite no actual attack power, so really it was my duty to the players!</ref> | |||
==References== | |||
<references/> |