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==Help Ghost instructions==
Hello Dan! I'm Winston the Help Ghost, your source of information in this game. I can tell you some great tips if you want? Do you know that you can jump by pressing the [[File:PSB-C.png]] button on your Joypad at anytime? While you're jumping you can still continue to fight. See you later Dan!
==Museum Boss ([[Tyrannosaurus Wrecks]])==
===Help Ghost 1===
You made it, nice one Dan. If you meet that monster, don't be too scared, look for his weak point. Don't let things get on top of you, get on top of them. Afterwards I'll take you to meet my boss.
==Victorian Townscape ([[Kensington]])==
===Help Ghost 1 (inside Palethorne's house)===
This is where the spell was cast, look around for clues and then head over to the Museum, something seems to be going on over there.
===Help Ghost 2 (before entering crypt)===
Once throught this door there's no going back Dan, so you probably want to make sure that you've got the chalice.
==Freakshow ([[The Freakshow]])==
===Help Ghost 1 (level start)===
Dan, without a Ringmaster the Imps are going crazy. They're up to something, but I don't know what.
===Help Ghost 2 (trampoline instructions)===
Stand on the trampoline, and hold down jump to gain some height.
==[[Greenwich Observatory]]==
===Help Ghost 1 (outside observatory)===
Dan, I've looked around. There's something going on in the Observatory, but the entrance is barred, perhaps you can find another way of getting in? Go and see what's across the river.
===Help Ghost 2 (bthouse puzzle)===
Them birds, pesky aren't they? See if you can use your head to solve this puzzle. It should work like any other item in your inventory.
===Help Ghost 3 (the balloon ship)===
If we could get the fire going, we might be able to use the balloon.
==Limb Hunt ([[Dankenstein]])==
===Help Ghost 1 (reiterates the rules of the level)===
Have you spoken to the Professor? It's simple kill the creatures to get the limbs, but you can only collect them one at a time. Once you've got one take it back to the Professor before it starts to go rotten. Good luck Dan!
==Vampire Mansions ([[Wulfrum Hall]])==
==Vampire Mansions ([[Wulfrum Hall]])==
===Help Ghost 1===
===Help Ghost 1===
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===Help Ghost 2===
===Help Ghost 2===
I've scouted around. The place is infested with Vampires. They're immune to all weapons, you'll have to find another way of killing them. I'll explore the top floors, while you deal with this one.
I've scouted around. The place is infested with Vampires. They're immune to all weapons, you'll have to find another way of killing them. I'll explore the top floors, while you deal with this one.
==Vampire Boss ([[The Count (level)|The Count]])==
===Save Ghost===
Whatever's trhough this door is a lot worse than the stuff you've already encountered. Use your wits, not just your weapons. Reflect on what I've said.
==Lair of the Ripper ([[Whitechapel]])==
===Help Ghost 1===
Dan, I've asked around and Kiya was last seen going into a nightclub. The whole area is under a curfew for some reason, so tread carefully. The last thing we need is more trouble.
==Sewers ([[The Sewers]])==
===Help Ghost 1 (following Generic Save Ghost speech)===
The Professor asked me to give you this.
===Help Ghost 2===
I've been looking for you. It may be time to see what the Spiv's got for you. You might find it extremely interesting.
==Time Machine ([[The Time Machine]])==
===Help Ghost 1 - Magic Sword===
The Professor asked me to give you a weapons upgrade.
==[[Cathedral Spires]]==
===Help Ghost 1 (level start)===
Imprisoned within are a number of souls. The Cathedral seems to be drawing it's demonic power from them. Free them and we might stand a chance. If you see the Spiv you might want to charge up your super armour.