Imps: Difference between revisions
no edit summary
DansFriend (talk | contribs) m (→See also) |
historia>ZanyDragon No edit summary |
||
Line 4: | Line 4: | ||
|aka = Sticky-fingered Imps, House Imps | |aka = Sticky-fingered Imps, House Imps | ||
|soul= {{BadSoul}} | |soul= {{BadSoul}} | ||
|weapons = Torches <small>(''MediEvil'')</small><br>Buckets <small>(''MediEvil 2'')</ | |weapons = Torches <small>(''MediEvil'')</small><br>Buckets <small>(''MediEvil 2'')</small> | ||
|mresurrection = [[Hilltop Mausoleum]] | |mresurrection = [[Hilltop Mausoleum]] | ||
|medievil = [[The Hilltop Mausoleum]], [[ | |medievil = [[The Hilltop Mausoleum]], [[the Crystal Caves]], [[the Entrance Hall]] <small>(shielded)</small> | ||
|medievil2 = [[The Freakshow]], [[Iron Slugger (level)|Iron Slugger]]}} | |medievil2 = [[The Freakshow]], [[Iron Slugger (level)|Iron Slugger]]}} | ||
{{Quote|Watch out for sticky-fingered imps. These thieves will strip you down to your armored undies.|[[MediEvil books|Book]], ''[[MediEvil]]''}} | {{Quote|Watch out for sticky-fingered imps. These thieves will strip you down to your armored undies.|[[MediEvil books|Book]], ''[[MediEvil]]''}} | ||
Line 18: | Line 18: | ||
On the morning of the [[Battle of Gallowmere]], every last one of King Peregrin's men awoke to find his House Imp gone, and along with them, every last undergarment in the kingdom. Never before had an army's charge been so devastatingly broken before battle had even begun!{{Gameref|MED2019-Bestiary|Imps}} | On the morning of the [[Battle of Gallowmere]], every last one of King Peregrin's men awoke to find his House Imp gone, and along with them, every last undergarment in the kingdom. Never before had an army's charge been so devastatingly broken before battle had even begun!{{Gameref|MED2019-Bestiary|Imps}} | ||
===''[[MediEvil]]''=== | ===''[[MediEvil]]''=== | ||
By 1386, Imps were still serving as Zarok's minions. They occupied [[ | By 1386, Imps were still serving as Zarok's minions. They occupied [[the Hilltop Mausoleum]], [[Scarecrow Fields]], [[the Crystal Caves]] and [[the Entrance Hall]]. They generally preferred to use torches for weapons, though some were more keen on keeping their hands empty so that they could steal the weapons of questing adventurers which they would then sell to [[Merchant Gargoyles]] for a profit. A few of the Imps that kept watch over Zarok's castle dabbled in his spell book and used it to create magical shields making them impervious to projectiles. Many Imps under Zarok were slaughtered by Sir Daniel Fortesque during his quest to defeat the evil sorcerer. | ||
===''[[MediEvil 2]] ''=== | ===''[[MediEvil 2]] ''=== | ||
Line 26: | Line 27: | ||
==Strategy== | ==Strategy== | ||
Imps are generally not difficult enemies to dispatch. A few swings from one of Dan's swords or a blunt weapon like the [[Club]] or [[Hammer]] should finish them off fairly quickly. One only needs to be careful around their thieving variant who can carry Dan's weapon away and sell it off to a [[Merchant Gargoyle]]. One should also avoid using ranged weapons against the Imps in The Entrance Hall as they are magically shielded against projectiles. | Imps are generally not difficult enemies to dispatch. A few swings from one of Dan's swords or a blunt weapon like the [[Club]] or [[Hammer]] should finish them off fairly quickly. One only needs to be careful around their thieving variant who can carry Dan's weapon away and sell it off to a [[Merchant Gargoyle]]. One should also avoid using ranged weapons against the Imps in The Entrance Hall as they are magically shielded against projectiles. | ||
==Related trophies== | ==Related trophies== | ||
{{TrophyTableBegin}} | {{TrophyTableBegin}} |