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Real world history/Pre-2000s: Difference between revisions

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*'''May 16''': {{Icon|E3}} This is the last day people could have pre-registered for the [[E3 1997|Electronic Entertainment Expo 1997]] (E3 1997).<ref name="E3.NET">{{Cite|title=E3 1997 in Atlanta - The E3 FAQ|site=www.e3.net (archived version)|retrieved=November 6, 2022|url=https://web.archive.org/web/0id_/http://www.e3.net:80/faq/}}</ref>
*'''May 16''': {{Icon|E3}} This is the last day people could have pre-registered for the [[E3 1997|Electronic Entertainment Expo 1997]] (E3 1997).<ref name="E3.NET">{{Cite|title=E3 1997 in Atlanta - The E3 FAQ|site=www.e3.net (archived version)|retrieved=November 6, 2022|url=https://web.archive.org/web/0id_/http://www.e3.net:80/faq/}}</ref>
*'''June 2''': {{Icon|E3}} Admission badges to [[E3 1997]] are mailed out around this time.<ref name="E3.NET"/>
*'''June 2''': {{Icon|E3}} Admission badges to [[E3 1997]] are mailed out around this time.<ref name="E3.NET"/>
*'''June 19 - June 21''': {{Icon|E3}} {{Icon|Med}} A [[MediEvil Prototype (June '97)|prototype version of ''MediEvil'']] is [https://www.youtube.com/watch?v=_5CIqAKlSjU playable] at the third [[E3 1997|E3]] in Atlanta, Georgia.{{Magref|GameFanV5I8}}<ref>{{cite web|title=E3 Preview MediEvil|site=PSX Nation (archived version)|published=June 21, 1997|url=http://web.archive.org/web/0id_/http://www.psxnation.com/e3/mideival.html}}</ref> Sony throw an invite-only party on Friday 20th June at 7:30 PM, located at 311 Marietta St.<ref>{{Cite|title=E3 PARTY LIST 1997|site=www.e3.net (archived version)|retrieved=November 6, 2022|url=https://web.archive.org/web/0id_/http://www.e3.net:80/partylist/}}</ref>
*'''June 19 - June 21''': {{Icon|E3}} {{Icon|Med}} A [[MediEvil Prototype (June '97)|prototype version of ''MediEvil'']] is [https://www.youtube.com/watch?v=_5CIqAKlSjU playable] at the third [[E3 1997|E3]] in Atlanta, Georgia.{{Magref|GameFanV5I8}}<ref>{{cite web|title=E3 Preview MediEvil|site=PSX Nation (archived version)|published=June 21, 1997|url=http://web.archive.org/web/0id_/http://www.psxnation.com/e3/mideival.html}}</ref> Sony throw an invite-only party on Friday 20th June at 7:30 PM, located at 311 Marietta Street.<ref>{{Cite|title=E3 PARTY LIST 1997|site=www.e3.net (archived version)|retrieved=November 6, 2022|url=https://web.archive.org/web/0id_/http://www.e3.net:80/partylist/}}</ref>
<!--*'''July''': {{Icon|Millennium}} {{Icon|Cambridge}} [[Julian Rex]] and [[Alan McCarthy]] join [[Millennium]] / [[SCE Cambridge Studio]].-->
<!--*'''July''': {{Icon|Millennium}} {{Icon|Cambridge}} [[Julian Rex]] and [[Alan McCarthy]] join [[Millennium]] / [[SCE Cambridge Studio]].-->
*'''July 4''': {{Icon|Millennium}} {{Icon|Cambridge}} Sony Computer Entertainment Europe (SCEE) buys the [[Millennium]] game development studio from [[creatures:Cyberlife|CyberLife Technology]] for about £6 million, due to their experience of working with the team through the preliminary months of ''[[MediEvil (1998)|MediEvil]]''. The [[SCE Cambridge Studio|Sony Computer Entertainment Cambridge Studio]] is formed. At this time, the studio works on ''MediEvil'' to be published by SCEE, and ''Beast Wars'' and ''Frogger'' to be published by Hasbro.{{Siteref|MED2-EU-Site|uk/nonshocked/development/development1.htm|Development}}<ref name="TheTimes">{{Cite|title=''Sony spends £6m on research base''|site=The Times|author=Jason Nisse|published=July 14, 1997}}</ref>
*'''July 4''': {{Icon|Millennium}} {{Icon|Cambridge}} Sony Computer Entertainment Europe (SCEE) buys the [[Millennium]] game development studio from [[creatures:Cyberlife|CyberLife Technology]] for about £6 million, due to their experience of working with the team through the preliminary months of ''[[MediEvil (1998)|MediEvil]]''. The [[SCE Cambridge Studio|Sony Computer Entertainment Cambridge Studio]] is formed. At this time, the studio works on ''MediEvil'' to be published by SCEE, and ''Beast Wars'' and ''Frogger'' to be published by Hasbro.{{Siteref|MED2-EU-Site|uk/nonshocked/development/development1.htm|Development}}<ref name="TheTimes">{{Cite|title=''Sony spends £6m on research base''|site=The Times|author=Jason Nisse|published=July 14, 1997}}</ref>