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|name=<div>0</div> | |name=<div>0</div> | ||
|aka= The Awakening, IG1A | |aka= The Awakening, IG1A | ||
|song = | |song = | ||
|length = 2:11}} | |length = 2:11}} | ||
'''Track 0''' is used in the [[Dan's Crypt (MediEvil)|Dan's Crypt]], [[The Graveyard (MediEvil)|The Graveyard]], [[Inside the Asylum (MediEvil)|Inside the Asylum]] and [[The Lake]] levels. | '''Track 0''' is used in the [[Dan's Crypt (MediEvil)|Dan's Crypt]], [[The Graveyard (MediEvil)|The Graveyard]], [[Inside the Asylum (MediEvil)|Inside the Asylum]] and [[The Lake]] levels. | ||
Line 15: | Line 15: | ||
|name=1 | |name=1 | ||
|aka= Quest for Vengeance, IG2A | |aka= Quest for Vengeance, IG2A | ||
|song= | |song= | ||
|length= 2:09}} | |length= 2:09}} | ||
'''Track 1''' is used in the [[Return to the Graveyard (MediEvil)|Return to the Graveyard]] and [[The Pumpkin Serpent]]. | '''Track 1''' is used in the [[Return to the Graveyard (MediEvil)|Return to the Graveyard]] and [[The Pumpkin Serpent]]. | ||
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|name=2 | |name=2 | ||
|aka= IG3 | |aka= IG3 | ||
|song= | |song= | ||
|length= 2:11}} | |length= 2:11}} | ||
'''Track 2''' is used in [[The Ant Caves]]. | '''Track 2''' is used in [[The Ant Caves]]. | ||
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|name=3 | |name=3 | ||
|aka= A difficult path, IG7 | |aka= A difficult path, IG7 | ||
|song= | |song= | ||
|length= 2:07}} | |length= 2:07}} | ||
'''Track 3''' is used in [[Scarecrow Fields (MediEvil)|Scarecrow Fields]]. | '''Track 3''' is used in [[Scarecrow Fields (MediEvil)|Scarecrow Fields]]. | ||
Line 39: | Line 39: | ||
|name=4 | |name=4 | ||
|aka= Enchanted Wood, IG11 | |aka= Enchanted Wood, IG11 | ||
|song= | |song= | ||
|length= 2:07}} | |length= 2:07}} | ||
'''Track 4''' is used in [[The Enchanted Earth]] and [[The Sleeping Village]] levels. | '''Track 4''' is used in [[The Enchanted Earth]] and [[The Sleeping Village]] levels. | ||
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|name=5 | |name=5 | ||
|aka= Desecrated Church, IG12 | |aka= Desecrated Church, IG12 | ||
|song= | |song= | ||
|length= 2:13}} | |length= 2:13}} | ||
'''Track 5''' is used in [[The Hilltop Mausoleum]] level. | '''Track 5''' is used in [[The Hilltop Mausoleum]] level. | ||
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|name=6 | |name=6 | ||
|aka= City in the Clouds, IG15 | |aka= City in the Clouds, IG15 | ||
|song= | |song= | ||
|length= 2:08}} | |length= 2:08}} | ||
'''Track 6''' is used in [[The Haunted Ruins]] level. | '''Track 6''' is used in [[The Haunted Ruins]] level. | ||
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|name=7 | |name=7 | ||
|aka= IG4 | |aka= IG4 | ||
|song= | |song= | ||
|length= 1:53}} | |length= 1:53}} | ||
'''Track 7''' was meant to be used in the scrapped level featuring [[Morten the Worm]], i.e. the original [[Inside the Asylum (MediEvil)|Inside the Asylum]] level.<ref>{{Icon|Facebook}} {{cite web|site=Facebook|title=Bob & Barn|published=14 February, 2013|url=https://www.facebook.com/permalink.php?story_fbid=334745673310433&id=120203904708266}}</ref> | '''Track 7''' was meant to be used in the scrapped level featuring [[Morten the Worm]], i.e. the original [[Inside the Asylum (MediEvil)|Inside the Asylum]] level.<ref>{{Icon|Facebook}} {{cite web|site=Facebook|title=Bob & Barn|published=14 February, 2013|url=https://www.facebook.com/permalink.php?story_fbid=334745673310433&id=120203904708266}}</ref> | ||
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|name=8 | |name=8 | ||
|aka= Dan's Waltz, IG5A | |aka= Dan's Waltz, IG5A | ||
|song= | |song= | ||
|length= 2:03}} | |length= 2:03}} | ||
'''Track 8''' is used in the [[Cemetery Hill (MediEvil)|Cemetery Hill]] and [[The Entrance Hall]] levels. | '''Track 8''' is used in the [[Cemetery Hill (MediEvil)|Cemetery Hill]] and [[The Entrance Hall]] levels. | ||
Line 79: | Line 79: | ||
|name=9 | |name=9 | ||
|aka= Morten's Dance, IG8A | |aka= Morten's Dance, IG8A | ||
|song= | |song= | ||
|length= 1:58}} | |length= 1:58}} | ||
'''Track 9''' is used in the [[Pumpkin Gorge (MediEvil)|Pumpkin Gorge]] level. | '''Track 9''' is used in the [[Pumpkin Gorge (MediEvil)|Pumpkin Gorge]] level. | ||
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|name=10 | |name=10 | ||
|aka= IG10 | |aka= IG10 | ||
|song= | |song= | ||
|length= 2:01}} | |length= 2:01}} | ||
'''Track 10''' is used in [[The Time Device]] and [[Zarok's Lair]] (outside of the battle arena) levels. | '''Track 10''' is used in [[The Time Device]] and [[Zarok's Lair]] (outside of the battle arena) levels. | ||
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|name=11 | |name=11 | ||
|aka= Options, OPT | |aka= Options, OPT | ||
|song= | |song= | ||
|length= 1:53}} | |length= 1:53}} | ||
'''Track 11''' is used in the [[Title Level (MediEvil)|Title Level]]. | '''Track 11''' is used in the [[Title Level (MediEvil)|Title Level]]. | ||
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|name=12 | |name=12 | ||
|aka= Hall of Heroes, HOH | |aka= Hall of Heroes, HOH | ||
|song= | |song= | ||
|length= 2:03}} | |length= 2:03}} | ||
'''Track 12''' is used in the [[Hall of Heroes (MediEvil)|Hall of Heroes]] level. | '''Track 12''' is used in the [[Hall of Heroes (MediEvil)|Hall of Heroes]] level. | ||
Line 111: | Line 111: | ||
|name=13 | |name=13 | ||
|aka= Introduction, INTN | |aka= Introduction, INTN | ||
|song= | |song= | ||
|length= 1:15}} | |length= 1:15}} | ||
'''Track 13''' is used in the [[Credits (MediEvil)|Credits]] level. | '''Track 13''' is used in the [[Credits (MediEvil)|Credits]] level. | ||
Line 119: | Line 119: | ||
|name=14 | |name=14 | ||
|aka= Land Map, MAP | |aka= Land Map, MAP | ||
|song= | |song= | ||
|length= 1:04}} | |length= 1:04}} | ||
'''Track 14''' is used in the [[Land Map]] level. | '''Track 14''' is used in the [[Land Map]] level. | ||
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|name=15 | |name=15 | ||
|aka= Triumph in Death, Zarok's Lair 3, Credits, CRED | |aka= Triumph in Death, Zarok's Lair 3, Credits, CRED | ||
|song= | |song= | ||
|length= 2:41}} | |length= 2:41}} | ||
'''Track 15''' is used in the [[Credits (MediEvil)|Credits]] level. | '''Track 15''' is used in the [[Credits (MediEvil)|Credits]] level. | ||
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|name=16 | |name=16 | ||
|aka= GBOSS | |aka= GBOSS | ||
|song= | |song= | ||
|length= 2:13}}'''Track 16''' is used during boss fights in the game. | |length= 2:13}}'''Track 16''' is used during boss fights in the game. | ||
{{clear}} | {{clear}} | ||
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|name=17 | |name=17 | ||
|aka= IG6 | |aka= IG6 | ||
|song= | |song= | ||
|length= 2:15}} | |length= 2:15}} | ||
'''Track 17''' is used in the [[Pools of the Ancient Dead (MediEvil)|Pools of the Ancient Dead]] and [[The Gallows Gauntlet]] levels. | '''Track 17''' is used in the [[Pools of the Ancient Dead (MediEvil)|Pools of the Ancient Dead]] and [[The Gallows Gauntlet]] levels. | ||
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|name=18 | |name=18 | ||
|aka= IG9 | |aka= IG9 | ||
|song= | |song= | ||
|length= 2:23}} | |length= 2:23}} | ||
'''Track 18''' is used in [[The Asylum Grounds]] level. | '''Track 18''' is used in [[The Asylum Grounds]] level. | ||
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|name=19 | |name=19 | ||
|aka= IG13 | |aka= IG13 | ||
|song= | |song= | ||
|length= 2:17}} | |length= 2:17}} | ||
'''Track 19''' is used in [[The Ghost Ship]] level. | '''Track 19''' is used in [[The Ghost Ship]] level. | ||
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|name=20 | |name=20 | ||
|aka= Journey through the Crystal Caves, Crystal Caves, IG14 | |aka= Journey through the Crystal Caves, Crystal Caves, IG14 | ||
|song= | |song= | ||
|length= 2:17}} | |length= 2:17}} | ||
'''Track 20''' is used in [[The Crystal Caves]] level. | '''Track 20''' is used in [[The Crystal Caves]] level. | ||
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|name=21 | |name=21 | ||
|aka= Zarok Boss, ZBOSS | |aka= Zarok Boss, ZBOSS | ||
|song= | |song= | ||
|length= 2:40}} | |length= 2:40}} | ||
'''Track 21''' is used in [[Zarok's Lair (MediEvil)|Zarok's Lair]] level during [[Zarok's Beast Transformation|Zarok]]'s boss fight. | '''Track 21''' is used in [[Zarok's Lair (MediEvil)|Zarok's Lair]] level during [[Zarok's Beast Transformation|Zarok]]'s boss fight. | ||
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|name=22 | |name=22 | ||
|aka= Jingle 1, J1 | |aka= Jingle 1, J1 | ||
|song= | |song= | ||
|length= 0:07}} | |length= 0:07}} | ||
'''Jingle 1''' is one of the jingles played at the beginning of a level. | '''Jingle 1''' is one of the jingles played at the beginning of a level. | ||
Line 190: | Line 190: | ||
|name=23 | |name=23 | ||
|aka= Jingle 2, J2 | |aka= Jingle 2, J2 | ||
|song= | |song= | ||
|length= 0:07}} | |length= 0:07}} | ||
'''Jingle 2''' is one of the jingles left unused. | '''Jingle 2''' is one of the jingles left unused. | ||
Line 198: | Line 198: | ||
|name=24 | |name=24 | ||
|aka= Jingle 3 , J3 | |aka= Jingle 3 , J3 | ||
|song= | |song= | ||
|length= 0:07}} | |length= 0:07}} | ||
'''Jingle 3''' is one of the jingles played at the beginning of a level. | '''Jingle 3''' is one of the jingles played at the beginning of a level. | ||
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|name=25 | |name=25 | ||
|aka= Jingle 4, J4 | |aka= Jingle 4, J4 | ||
|song= | |song= | ||
|length= 0:07}} | |length= 0:07}} | ||
''''Jingle 4''' is one of the jingles left unused. | ''''Jingle 4''' is one of the jingles left unused. | ||
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|name=26 | |name=26 | ||
|aka= Jingle 5, J5 | |aka= Jingle 5, J5 | ||
|song= | |song= | ||
|length= 0:07}} | |length= 0:07}} | ||
'''Jingle 5''' is played after defeating a boss. | '''Jingle 5''' is played after defeating a boss. | ||
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|name=27 | |name=27 | ||
|aka= Jingle 6, J6 | |aka= Jingle 6, J6 | ||
|song= | |song= | ||
|length= 0:07}} | |length= 0:07}} | ||
'''Jingle 6''' is one of the jingles played at the beginning of a level. | '''Jingle 6''' is one of the jingles played at the beginning of a level. | ||
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|name=28 | |name=28 | ||
|aka= Jingle 7, J7 | |aka= Jingle 7, J7 | ||
|song= | |song= | ||
|length= 0:07}}'''Jingle 7''' can be heard in the background of the [[Music in MediEvil#12|Hall of Heroes]] track. However, it is part of the track and the separate jingle is never played anywhere in the game, with the exception of the Italian ([[MediEvil/SCES-01494|SCES-01494]]) and Spanish ([[MediEvil/SCES-01495|SCES-01495]]) releases, where it replaces the [[Music in MediEvil#37|Game Over]] jingle. | |length= 0:07}}'''Jingle 7''' can be heard in the background of the [[Music in MediEvil#12|Hall of Heroes]] track. However, it is part of the track and the separate jingle is never played anywhere in the game, with the exception of the Italian ([[MediEvil/SCES-01494|SCES-01494]]) and Spanish ([[MediEvil/SCES-01495|SCES-01495]]) releases, where it replaces the [[Music in MediEvil#37|Game Over]] jingle. | ||
{{clear}} | {{clear}} | ||
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|name=29 | |name=29 | ||
|aka= Jingle 8, J8 | |aka= Jingle 8, J8 | ||
|song= | |song= | ||
|length= 0:07}} | |length= 0:07}} | ||
'''Jingle 8''' is one of the jingles left unused. | '''Jingle 8''' is one of the jingles left unused. | ||
Line 245: | Line 245: | ||
|name=30 | |name=30 | ||
|aka= Jingle 9, J9 | |aka= Jingle 9, J9 | ||
|song= | |song= | ||
|length= 0:07}} | |length= 0:07}} | ||
'''Jingle 9''' is one of the jingles left unused. | '''Jingle 9''' is one of the jingles left unused. | ||
Line 253: | Line 253: | ||
|name=31 | |name=31 | ||
|aka= Jingle 10, J10 | |aka= Jingle 10, J10 | ||
|song= | |song= | ||
|length= 0:07}} | |length= 0:07}} | ||
'''Jingle 10''' is one of the jingles left unused. | '''Jingle 10''' is one of the jingles left unused. | ||
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|name=32 | |name=32 | ||
|aka= Jingle 11, J11 | |aka= Jingle 11, J11 | ||
|song= | |song= | ||
|length= 0:07}} | |length= 0:07}} | ||
'''Jingle 11''' is one of the jingles played at the beginning of a level. | '''Jingle 11''' is one of the jingles played at the beginning of a level. | ||
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|name=33 | |name=33 | ||
|aka= Jingle 12, J12 | |aka= Jingle 12, J12 | ||
|song= | |song= | ||
|length= 0:07}} | |length= 0:07}} | ||
'''Jingle 12''' is one of the jingles left unused. Soundwise, the jingle is reminiscent of [[Music in MediEvil#2|IG3]]. | '''Jingle 12''' is one of the jingles left unused. Soundwise, the jingle is reminiscent of [[Music in MediEvil#2|IG3]]. | ||
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|name=34 | |name=34 | ||
|aka= Jingle 13, J13 | |aka= Jingle 13, J13 | ||
|song= | |song= | ||
|length= 0:07}} | |length= 0:07}} | ||
'''Jingle 13''' is one of the jingles left unused. Soundwise, the jingle is reminiscent of [[Music in MediEvil#7|IG4]]. | '''Jingle 13''' is one of the jingles left unused. Soundwise, the jingle is reminiscent of [[Music in MediEvil#7|IG4]]. | ||
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|name=35 | |name=35 | ||
|aka= Jingle 14, J14 | |aka= Jingle 14, J14 | ||
|song= | |song= | ||
|length= 0:07}} | |length= 0:07}} | ||
'''Jingle 14''' is one of the jingles played at the beginning of a level. | '''Jingle 14''' is one of the jingles played at the beginning of a level. | ||
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|name=36 | |name=36 | ||
|aka= Jingle 15, J15 | |aka= Jingle 15, J15 | ||
|song= | |song= | ||
|length= 0:07}} | |length= 0:07}} | ||
'''Jingle 15''' is one of the jingles left unused. Soundwise, the jingle is reminiscent of [[Music in MediEvil#9|Morten's Dance]]. | '''Jingle 15''' is one of the jingles left unused. Soundwise, the jingle is reminiscent of [[Music in MediEvil#9|Morten's Dance]]. | ||
Line 301: | Line 301: | ||
|name=37 | |name=37 | ||
|aka= Game Over, GOVR | |aka= Game Over, GOVR | ||
|song= | |song= | ||
|length= 0:06}} | |length= 0:06}} | ||
'''Track 22''' is used if Daniel dies (again). In the Italian and Spanish versions, it is replaced by [[Music in MediEvil#28|Jingle 7]]. | '''Track 22''' is used if Daniel dies (again). In the Italian and Spanish versions, it is replaced by [[Music in MediEvil#28|Jingle 7]]. | ||
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{{Infobox song | {{Infobox song | ||
|name=1G14 | |name=1G14 | ||
|song= | |song= | ||
|length=0:40 | |length=0:40 | ||
}}A shorter version of '''IG14''' ('''Journey through the Crystal Caves'''). In the ''[[MediEvil Rolling Demo]]'', the track was used in [[The Hilltop Mausoleum (Rolling Demo)|The Hilltop Mausoleum]], [[The Haunted Ruins (Rolling Demo)|The Haunted Ruins]], and [[The Ghost Ship (Rolling Demo)|The Ghost Ship]] levels. In the ''[[MediEvil 0.32 Demo]]'', the track was used in the title level. | }}A shorter version of '''IG14''' ('''Journey through the Crystal Caves'''). In the ''[[MediEvil Rolling Demo]]'', the track was used in [[The Hilltop Mausoleum (Rolling Demo)|The Hilltop Mausoleum]], [[The Haunted Ruins (Rolling Demo)|The Haunted Ruins]], and [[The Ghost Ship (Rolling Demo)|The Ghost Ship]] levels. In the ''[[MediEvil 0.32 Demo]]'', the track was used in the title level. | ||
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{{Infobox song | {{Infobox song | ||
|name=1G7 | |name=1G7 | ||
|song= | |song= | ||
|length=0:42 | |length=0:42 | ||
}}A shorter version of '''1G7''' ('''A difficult path'''). In the ''MediEvil Rolling Demo'', the track was used in [[The Graveyard (Rolling Demo)|The Graveyard]] and [[The Asylum Grounds (Rolling Demo)|The Asylum Grounds]]. In the ''MediEvil 0.32 Demo'', the track was used in The Graveyard, Cemetery Hill, and the [[Stained Glass Demon]]'s boss fight. | }}A shorter version of '''1G7''' ('''A difficult path'''). In the ''MediEvil Rolling Demo'', the track was used in [[The Graveyard (Rolling Demo)|The Graveyard]] and [[The Asylum Grounds (Rolling Demo)|The Asylum Grounds]]. In the ''MediEvil 0.32 Demo'', the track was used in The Graveyard, Cemetery Hill, and the [[Stained Glass Demon]]'s boss fight. | ||
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{{Infobox song | {{Infobox song | ||
|name=1G1A | |name=1G1A | ||
|song= | |song= | ||
|length=0:42 | |length=0:42 | ||
}}A shorter version of '''1G1A''' ('''Dan's Awakening'''). In the ''MediEvil Rolling Demo'', the track was used for [[The Ant Caves (Rolling Demo)|The Ant Caves]], [[The Sleeping Village (Rolling Demo)|The Sleeping Village]], and [[Pools of the Ancient Dead (Rolling Demo)|Pools of the Ancient Dead]]. This track was not used in the ''MediEvil 0.32 Demo'' but can be located within the game files. | }}A shorter version of '''1G1A''' ('''Dan's Awakening'''). In the ''MediEvil Rolling Demo'', the track was used for [[The Ant Caves (Rolling Demo)|The Ant Caves]], [[The Sleeping Village (Rolling Demo)|The Sleeping Village]], and [[Pools of the Ancient Dead (Rolling Demo)|Pools of the Ancient Dead]]. This track was not used in the ''MediEvil 0.32 Demo'' but can be located within the game files. | ||
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{{Infobox song | {{Infobox song | ||
|name=1G2A | |name=1G2A | ||
|song= | |song= | ||
|length=0:42 | |length=0:42 | ||
}}A shorter version of '''1G2A''' ('''Quest for Vengeance'''). In the ''MediEvil Rolling Demo'', the track was used in [[Scarecrow Fields (Rolling Demo)|Scarecrow Fields]] and [[Pumpkin Gorge (Rolling Demo)|Pumpkin Gorge]] levels. In the ''MediEvil 0.32 Demo'', the track was used in The Hilltop Mausoleum. | }}A shorter version of '''1G2A''' ('''Quest for Vengeance'''). In the ''MediEvil Rolling Demo'', the track was used in [[Scarecrow Fields (Rolling Demo)|Scarecrow Fields]] and [[Pumpkin Gorge (Rolling Demo)|Pumpkin Gorge]] levels. In the ''MediEvil 0.32 Demo'', the track was used in The Hilltop Mausoleum. |