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Draft:Chris Sorrell: Difference between revisions

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'''CS''' - That's really part of the grander notion that we originally had for the Asylum - that you'd complete the maze and then go inside, playing a side-viewed platform section as Morten. That platform section never materialized, and we ended up almost having to cut the Asylum interior altogether - until we realized that we could pretty easily create those 'Smash TV' style attack rooms that we finally shipped with. ...Sometimes you put a lot of effort into something and it doesn't pan out and other times something really simple to create totally pays off as those I think those rooms did.
'''CS''' - That's really part of the grander notion that we originally had for the Asylum - that you'd complete the maze and then go inside, playing a side-viewed platform section as Morten. That platform section never materialized, and we ended up almost having to cut the Asylum interior altogether - until we realized that we could pretty easily create those 'Smash TV' style attack rooms that we finally shipped with. ...Sometimes you put a lot of effort into something and it doesn't pan out and other times something really simple to create totally pays off as those I think those rooms did.


'''4)''' This is a bit of an oddball; there's a message in the beginning of the [[The Graveyard (MediEvil)|Graveyard]] level which talks about "visitors from space in sci-fi movies and how genetic cloning is making Mary Shelley's Frankenstein closer to reality";
'''4)''' This is a bit of an oddball; there's a message in the beginning of the [[The Graveyard|Graveyard]] level which talks about "visitors from space in sci-fi movies and how genetic cloning is making Mary Shelley's Frankenstein closer to reality";