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The level had geometry built to represent all the different types of landscape seen across the game: different slope gradients, platform spacing for jump height and length and so on. The level was described as “a little ugly looking with just placeholder textures“ by [[Chris Sorrell]].<ref>{{Icon|Proboards}} {{cite web|url=http://sirdanielfortesque.proboards.com/post/12909|title=Another interview with Chris Sorrell|site=MediEvil Boards|published=June 24, 2013}}</ref> | The level had geometry built to represent all the different types of landscape seen across the game: different slope gradients, platform spacing for jump height and length and so on. The level was described as “a little ugly looking with just placeholder textures“ by [[Chris Sorrell]].<ref>{{Icon|Proboards}} {{cite web|url=http://sirdanielfortesque.proboards.com/post/12909|title=Another interview with Chris Sorrell|site=MediEvil Boards|published=June 24, 2013}}</ref> | ||
While the level model, scripts and collisions are present on retail game disks, the level is unplayable without | While the level model, scripts and collisions are present on retail game disks, the level is unplayable without hacking. However, it is playable in several development versions of the game. | ||
==Gallery== | ==Gallery== | ||
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==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
==Navigation== | |||
{{MediEvil levels}} | {{MediEvil levels}} | ||
[[Category:Levels]] | [[Category:Levels]] | ||
[[Category:Levels in MediEvil]] | |||
[[Category: |