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===Book 14 - Instructions from Zarok to his guards;=== | ===Book 14 - Instructions from Zarok to his guards;=== | ||
Capture that greedy profiteer the Town Mayor.<br />Take him to the Asylum Dungeons.<br />Give the fat boy a good going over!<br />Locate the Shadow Artefact.<br />Bring me back something nice! | Capture that greedy profiteer the Town Mayor.<br />Take him to the Asylum Dungeons.<br />Give the fat boy a good going over!<br />Locate the Shadow Artefact.<br />Bring me back something nice! | ||
==Behind the scenes== | |||
===Development=== | |||
[[Jason Wilson]] listed imagery from German Expressionism films such as [[wikipedia:The Golem (1915 film)|''Der Golem'']] and [[wikipedia:The Cabinet of Dr Caligari|''The Cabinet of Dr Caligari'']] as inspiration for this level.<ref>{{Icon|Facebook}} {{cite web|author=Wilson, Jason|published=November 3, 2014|title=Reference and inspiration for the game ''MediEvil''|site=Facebook|url=https://www.facebook.com/JayGunnArts/posts/587295241397225|retrieved=July 2, 2023}}</ref> | |||
At an earlier stage of development, the village was called '''Burtonville''', likely as a nod to Tim Burton, whose works greatly inspired ''MediEvil's'' art style.<ref>{{Cite web|archivedtitle=Archive.org|archivedurl=https://archive.org/details/HobbyConsolas070EspecialMedievil|title=Especial ''MediEvil'' - El nacimiento de una leyenda (o casi)|newspaper=Hobby Consolas No. 70|published=July 1997|publisher=Axel Springer España}}</ref> | |||
==Gallery== | ==Gallery== | ||
{{Empty section}} | {{Empty section}} | ||
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|jaM=Sleepless City | |jaM=Sleepless City | ||
}} | }} | ||
==References== | ==References== |