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|plevel = [[MediEvil ECTS Pre-Alpha/Pools Of The Ancient Dead|12. Pools Of The Ancient Dead]]{{Gameref|Rolling-Demo}} | |plevel = [[MediEvil ECTS Pre-Alpha/Pools Of The Ancient Dead|12. Pools Of The Ancient Dead]]{{Gameref|Rolling-Demo}} | ||
|nlevel = [[The Muddy Riverbank|14. The Muddy Riverbank]]{{Gameref|Rolling-Demo}} | |nlevel = [[The Muddy Riverbank|14. The Muddy Riverbank]]{{Gameref|Rolling-Demo}} | ||
}}'''The River''' is a level that was cut from ''[[MediEvil]]''.{{Gameref|Rolling-Demo}} It was going to be the game's 13th level. It would have | }}'''The River''' is a level that was cut from ''[[MediEvil]]''.{{Gameref|Rolling-Demo}} It was going to be the game's 13th level. It would have been the game's second swamp level, taking place directly after [[Pools Of The Ancient Dead]] and leading into [[The Muddy Riverbank]]. Concept art suggests the level would have involved [[Dan]] sailing a Dragon Boat down a river. | ||
The level appears in the ''[[MediEvil ECTS Pre-Alpha]]''. There are no enemies to fight or items to collect in this early iteration of the level. However, the level's [[VLO]] indicates that [[Armoured Knights]] and [[Fish Monsters]] would have appeared in the level. | The level appears in the ''[[MediEvil ECTS Pre-Alpha]]''. There are no enemies to fight or items to collect in this early iteration of the level. However, the level's [[VLO]] indicates that [[Armoured Knights]] and [[Fish Monsters]] would have appeared in the level. |