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|aka = King<br>Queen<br>Bishop<br>Rook | |aka = King<br>Queen<br>Bishop<br>Rook | ||
}}{{Quote|These chess pieces have a will of their own. Notice that each of their colors match colored squares on the board below them.|''[[MediEvil: The Official Strategy Guide]]''}} | }}{{Quote|These chess pieces have a will of their own. Notice that each of their colors match colored squares on the board below them.|''[[MediEvil: The Official Strategy Guide]]''}} | ||
The '''chess pieces''' | The '''chess pieces''' were living game pieces used for the chess puzzle in [[The Asylum Grounds]]. | ||
==History== | ==History== | ||
=== | ===14th century=== | ||
They | They were magical, life-sized, talking chess pieces who moved in the same directions as in actual chess. To solve the chess puzzle, [[Dan]] had to hit them with his weapon to make them move until they landed on the square that matched their colour. Once all the pieces were in place, the hidden entrance to the [[Inside the Asylum|asylum]] opened in the centre of the chessboard. | ||
There | There were four chess pieces: | ||
====King==== | ====King==== | ||
The '''king''' | The '''king''' was a chess piece that could move in any direction, similarly to the queen. The square tile that corresponded to the king's colour was blue. | ||
====Queen==== | ====Queen==== | ||
The '''queen''' | The '''queen''' was a chess piece that could move in any direction, similarly to the king. The square tile that matched the queen's colour was red. | ||
====Bishop==== | ====Bishop==== | ||
The '''bishop''' | The '''bishop''' was a chess piece that could only move diagonally. The square tile that corresponded to the bishop's colour was green. | ||
====Rook==== | ====Rook==== | ||
The '''rook''' | The '''rook''' was a chess piece that could only move vertically or horizontally. The square tile that corresponded to the rook's colour was yellow. | ||
==Behind the scenes== | ==Behind the scenes== |