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|plevel=[[The Muddy Riverbank|14. The Muddy Riverbank]]{{Gameref|Rolling-Demo}} | |plevel=[[The Muddy Riverbank|14. The Muddy Riverbank]]{{Gameref|Rolling-Demo}} | ||
|nlevel=[[MediEvil ECTS Pre-Alpha/The Asylum Grounds|16. The Asylum Grounds]]{{Gameref|Rolling-Demo}} | |nlevel=[[MediEvil ECTS Pre-Alpha/The Asylum Grounds|16. The Asylum Grounds]]{{Gameref|Rolling-Demo}} | ||
}}'''The Mud Slide''' is a level that was cut from ''[[MediEvil]].''{{Gameref|Rolling-Demo}} The level would have been preceeded by [[The Muddy Riverbank]] and followed by [[MediEvil ECTS Pre-Alpha/The Asylum Grounds|The Asylum Grounds]].{{Gameref|Rolling-Demo}} According to the game's producer [[Chris Sorrell]], it was a long down-hill 'surfing' level with [[Dan]] on his [[shield]]. | }}'''The Mud Slide''' is a level that was cut from ''[[MediEvil]].''{{Gameref|Rolling-Demo}} The level would have been preceeded by [[The Muddy Riverbank]] and followed by [[MediEvil ECTS Pre-Alpha/The Asylum Grounds|The Asylum Grounds]].{{Gameref|Rolling-Demo}} According to the game's producer [[Chris Sorrell]], it was a long down-hill 'surfing' level with [[Dan]] on his [[shield]].{{TwitterRef|Sorrell|1441435179042492421|September 24, 2021|quote=…The Mud Slide was a long down-hill ‘surfing’ level (Dan on his shield).}} | ||
The level appears in the ''[[MediEvil ECTS Pre-Alpha]]'', although it can only be accessed via hacking. Surfing Dan has not yet been implemented, but his model and animations can be found in the level's [[WAD]]. The level map forks in several places, but all paths eventually lead to the same exit. There are no enemies to fight or items to collect in this early incarnation of the level. However, the level's [[VLO]] suggests [[Armoured Knights]] would have appeared in the level. | The level appears in the ''[[MediEvil ECTS Pre-Alpha]]'', although it can only be accessed via hacking. Surfing Dan has not yet been implemented, but his model and animations can be found in the level's [[WAD]]. The level map forks in several places, but all paths eventually lead to the same exit. There are no enemies to fight or items to collect in this early incarnation of the level. However, the level's [[VLO]] suggests [[Armoured Knights]] would have appeared in the level. |