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MediEvil: Difference between revisions

49 bytes added ,  30 November 2023
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| style="text-align:center;" | 1998
| style="text-align:center;" | 1998
| ''MediEvil''
| ''[[MediEvil (1998)|MediEvil]]''
| rowspan="2" style="text-align:center;" | PlayStation
| rowspan="2" style="text-align:center;" | PlayStation
| rowspan="3" style="text-align:center;" | SCE Cambridge Studio
| rowspan="3" style="text-align:center;" | SCE Cambridge Studio
|-
|-
| style="text-align:center;" | 2000
| style="text-align:center;" | 2000
| ''MediEvil 2''
| ''[[MediEvil 2]]''
|-
|-
|  style="text-align:center;" | 2005
|  style="text-align:center;" | 2005
| ''MediEvil: Resurrection''
| ''[[MediEvil: Resurrection]]''
| style="text-align:center;" | PlayStation Portable
| style="text-align:center;" | PlayStation Portable
|-
|-
|style="text-align:center;" | 2019
|style="text-align:center;" | 2019
| ''MediEvil''
| ''[[MediEvil (2019)|MediEvil]]''
| style="text-align:center;" | PlayStation 4
| style="text-align:center;" | PlayStation 4
| style="text-align:center;" | Other Ocean Interactive
| style="text-align:center;" | Other Ocean Interactive
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'''''[[MediEvil: Legends]]''''' was a [[Wikipedia:horde mode|horde mode]] hack and slash game. The game's story was about Sir Dan making up stories of heroism to show off in front of the other [[heroes]] in the [[Hall of Heroes]]. The gameplay consisted of a linear set of enemy waves, each wave getting progressively harder by spawning in more enemies for longer periods of time. In addition, the final prototype contained 5 different enemy types, each with their own strengths and weaknesses.
'''''[[MediEvil: Legends]]''''' was a [[Wikipedia:horde mode|horde mode]] hack and slash game. The game's story was about Sir Dan making up stories of heroism to show off in front of the other [[heroes]] in the [[Hall of Heroes]]. The gameplay consisted of a linear set of enemy waves, each wave getting progressively harder by spawning in more enemies for longer periods of time. In addition, the final prototype contained 5 different enemy types, each with their own strengths and weaknesses.
==Gameplay==
==Gameplay==
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