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====''MediEvil'' (1998 original)==== | ====''MediEvil'' (1998 original)==== | ||
{{Cut content|section|''[[MediEvil (1998)|MediEvil]]''}} | {{Cut content|section|''[[MediEvil (1998)|MediEvil]]''}} | ||
The mini game was initially set to appear in ''[[MediEvil (1998)|MediEvil]]'', but was cut out in the end.{{Siteref|MediEvil-Boards|12662|MediEvil developers - Q&A;|May 7, 2013|quote=That was a little extra added by one of the level programmers (Matt Johnston{{sic}}). There's a rock jutting out of the pond in the village and the idea was that if you stood there for a moment or two the game would start to spawn ducks swimming across the pond that you could shoot with a ranged weapon. I don't recall exactly why it didn't make the final cut. Most likely there were just too many other things to finish and debug. Shame - I love little easter eggs like this!|author=Chris Sorrell}} It can be seen in the ''[[MediEvil ECTS Pre-Alpha]]''. Unlike in ''MediEvil: Resurrection'', the ducks don't fly; they swim instead. | The mini game was initially set to appear in ''[[MediEvil (1998)|MediEvil]]'', courtesy of programmer [[Matt Johnson]], but was cut out in the end.{{Siteref|MediEvil-Boards|12662|MediEvil developers - Q&A;|May 7, 2013|quote=That was a little extra added by one of the level programmers (Matt Johnston{{sic}}). There's a rock jutting out of the pond in the village and the idea was that if you stood there for a moment or two the game would start to spawn ducks swimming across the pond that you could shoot with a ranged weapon. I don't recall exactly why it didn't make the final cut. Most likely there were just too many other things to finish and debug. Shame - I love little easter eggs like this!|author=Chris Sorrell}} It can be seen in the ''[[MediEvil ECTS Pre-Alpha]]''. Unlike in ''MediEvil: Resurrection'', the ducks don't fly; they swim instead. | ||
<gallery> | <gallery> | ||
MediEvilECTSPreAlpha-DuckShoot.gif|Dan throwing axes at the ducks. | MediEvilECTSPreAlpha-DuckShoot.gif|Dan throwing axes at the ducks. |