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|medievil2=Main Programming | |medievil2=Main Programming | ||
|medievilps4 = Advanced Technology Group}} | |medievilps4 = Advanced Technology Group}} | ||
'''Steven Tattersall''' was one of the main programmers on ''[[MediEvil 2]]'', his first released project at [[SCEE Cambridge Studio]].<ref>{{cite web|url=http://clarets.org/steve/games/medievil2.html|site=Accreted Drivel|title=MediEvil 2|author=Steven Tattersall|published=January 8, 2003|retrieved=August 31, 2023|quote=The first game I worked on at Sony Cambridge that earned a release was MediEvil 2.}}</ref> He would go on to work on ''[[cambridge:C-12:C-12: Final Resistance|C-12: Final Resistance]]'', ''[[ | '''Steven Tattersall''' was one of the main programmers on ''[[MediEvil 2]]'', his first released project at [[SCEE Cambridge Studio]].<ref>{{cite web|url=http://clarets.org/steve/games/medievil2.html|site=Accreted Drivel|title=MediEvil 2|author=Steven Tattersall|published=January 8, 2003|retrieved=August 31, 2023|quote=The first game I worked on at Sony Cambridge that earned a release was MediEvil 2.}}</ref> He would go on to work on ''[[cambridge:C-12:C-12: Final Resistance|C-12: Final Resistance]]'', ''[[primal:Primal|Primal]]'', ''[[ghosthunter:Ghosthunter|Ghosthunter]]'' and ''[[wikipedia:24: The Game|24: The Game]]'' at the studio, before joining Sony's Advanced Technology Group (ATG), who work on graphics, GPU, CPU and audio tools, among other things.<ref>{{cite web|url=http://clarets.org/steve/work/sony_advanced_technology_group.html|site=Accreted Drivel|title=SCEE Advanced Technology Group|published=November 24, 2015|author=Steven Tattersall|retrieved=August 31, 2023}}</ref> Some of the technology made by ATG would later be used in the [[MediEvil (2019)|2019 remake of the original ''MediEvil'']]. | ||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} |