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==History== | ==History== | ||
===14th century=== | ===14th century=== | ||
These magical, life-sized, talking chess pieces moved in the same directions as in actual chess. To solve the chess puzzle, [[Dan]] had to hit them with his weapon to make them move until they landed on the square that matched their colour. Once all the pieces were in place, the hidden entrance to the [[Inside the Asylum|asylum]] opened in the centre of the chessboard. | |||
There were four chess pieces: | There were four chess pieces: | ||
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====Rook==== | ====Rook==== | ||
The '''rook''' was a chess piece that could only move vertically or horizontally. The square tile that corresponded to the rook's colour was yellow. | The '''rook''' was a chess piece that could only move vertically or horizontally. The square tile that corresponded to the rook's colour was yellow. | ||
==Gameplay== | ==Gameplay== | ||
{{Quote|These chess pieces have a will of their own. Notice that each of their colors match colored squares on the board below them.|''[[MediEvil: The Official Strategy Guide]]''}} | {{Quote|These chess pieces have a will of their own. Notice that each of their colors match colored squares on the board below them.|''[[MediEvil: The Official Strategy Guide]]''}} |