13,013
edits
DansFriend (talk | contribs) No edit summary |
DansFriend (talk | contribs) No edit summary |
||
Line 22: | Line 22: | ||
==Gameplay== | ==Gameplay== | ||
When [[Sir Dan]] throws a [[Chicken Drumstick]] at certain enemies, they will turn into Roast Chicken. The chicken disappears after a short amount of time if not picked up. | When [[Sir Dan]] throws a [[Chicken Drumstick]] at certain enemies, they will turn into Roast Chicken. The chicken disappears after a short amount of time if not picked up. | ||
===''MediEvil''=== | ===''MediEvil'' (1998 original)=== | ||
Roast Chicken heals 20 HP. | Roast Chicken heals 20 HP. When picked it up, a message saying "Used Roast Chicken." will appear. | ||
===''MediEvil 2''=== | ===''MediEvil 2''=== | ||
Roast Chicken heals 20 HP like in the first game. However, unlike in the first game, the size of the roast chicken is based on the size of the enemy that was turned. This is purely visual and does not affect the amount of health the chicken heals. | Roast Chicken heals 20 HP like in the first game. However, unlike in the first game, the size of the roast chicken is based on the size of the enemy that was turned. This is purely visual and does not affect the amount of health the chicken heals. | ||
Line 29: | Line 29: | ||
===''MediEvil: Resurrection''=== | ===''MediEvil: Resurrection''=== | ||
Cooked Chicken heals 50 HP, same as a [[Health Vial]]. | Cooked Chicken heals 50 HP, same as a [[Health Vial]]. | ||
===''MediEvil'' (2019 remake)=== | |||
Roast Chicken heals 20 HP. Unlike in the original game, no message is displayed when it is eaten. This is despite the fact that several text strings exist for Roast Chicken in the game files. | |||
==Gallery== | ==Gallery== | ||
{{Empty section|Gallery}} | {{Empty section|Gallery}} |