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'''''MediEvil: Legends''''' was one of [[:Category:Abertay University student games|four game prototypes]] developed by students of the University of Abertay Dundee. | '''''MediEvil: Legends''''' was one of [[:Category:Abertay University student games|four game prototypes]] developed by students of the University of Abertay Dundee. | ||
==Gameplay== | ==Gameplay== | ||
The gameplay consisted of a linear set of enemy waves, each wave getting progressively harder by spawning in more enemies for longer periods of time. In addition, the final prototype contained 5 different enemy types, each with their own strengths and weaknesses | The gameplay consisted of a linear set of enemy waves, each wave getting progressively harder by spawning in more enemies for longer periods of time. In addition, the final prototype contained 5 different enemy types, each with their own strengths and weaknesses: The [[zombies]], numerous and weak, the [[mummies]], rare but significantly tougher and hard-hitting, [[Scarecrows]], extremely fast and agile, [[Headless Zombies|Headless zombies]] who run in straight lines very fast across the map, bouncing off walls and providing both comic relief and a surprising hazard, and [[Shadow Demons]], deadly, fast and tough.<ref name="legends">{{cite web|title=MediEvil Legends|site=Gearclank: James Dobson's Webspace|url=http://gearclank.weebly.com/medievil-legends.html}}</ref> | ||
==Synopsis== | ==Synopsis== | ||
===Characters=== | ===Characters=== |