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Failing some level loops can result into Dan being stuck out of bounds, requiring the player to reset the level. Such loops are the one in '''Enchanted Earth''', '''Haunted Ruins''', and '''Ghost Ship'''.
Failing some level loops can result into Dan being stuck out of bounds, requiring the player to reset the level. Such loops are the one in '''Enchanted Earth''', '''Haunted Ruins''', and '''Ghost Ship'''.
If you stop moving or release the directional buttons or analog stick while falling, Dan will die.


===Half loop===
===Half loop===
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*[[The Crystal Caves]]
*[[The Crystal Caves]]
*[[The Haunted Ruins]]
*[[The Haunted Ruins]]
===Looping tips===
* Moving while falling using the directional buttons instead of the analog stick gives you higher precision and control.
* Initiating a level loop using the analog stick is easier than using the directional buttons.
* You can switch from analog stick to directional buttons while dashing. After a dash, you have about 1 second of time to release the analog stick and press the directional buttons without dying.


==Void launch==
==Void launch==
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