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Inventory glitch: Difference between revisions

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This glitch is the starting point for other glitches suhc as level looping, jacoghosting, soldiers despawning, and skipping Kardok.
The '''inventory glitch''' is a glitch in the original ''[[MediEvil (1998)|MediEvil]]''. It is the starting point for other glitches such as [[level looping]], [[jacoghosting]], the [[soldier despawn]], and skipping [[Lord Kardok]].


==How it works==
==How it works==
# Press {{B|SELECT}} to open the inventory.
# Press {{B|SELECT}} to open the inventory.
# Quickly press twice {{B|SELECT}} to close it and reopen the inventory.
# Quickly press twice {{B|SELECT}} to close it and reopen the inventory.
# During the quick closing-reopening, there is a brief window where commands can be input, allowing [[Sir Daniel Fortesque|Sir Dan]] to move, jump, attack etc. When the inventory is open, Dan is invulnerable.
# During the quick closing-reopening, there is a brief window where commands can be input, allowing [[Sir Daniel Fortesque|Sir Dan]] to move, jump, attack, etc. When the inventory is open, Dan is invulnerable.
 
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==Navigation==
==Navigation==
{{MediEvil gameplay}}
{{MediEvil gameplay}}
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Glitches in MediEvil (1998)]]
[[Category:Glitches in MediEvil (1998)]]