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==Differences from the [[MediEvil/SCES-00311|retail version]]== | ==Differences from the [[MediEvil/SCES-00311|retail version]]== | ||
===Controls=== | ===Controls=== | ||
====Digital | ====Digital==== | ||
{| class="wikitable" width="100%" | |||
! Action | |||
! Digital - 0 | |||
! Digital - 1 | |||
! Digital - 2 | |||
|- | |||
| style="text-align: center" | Attack (hold for continuous attack) | |||
! {{B|X}} | |||
! {{B|X}} | |||
! {{B|R1}} | |||
|- | |||
| style="text-align: center" | Jump (hold for higher jump) | |||
! {{B|S}} | |||
! {{B|S}} | |||
! {{B|U}} | |||
= | |- | ||
| style="text-align: center" | Turn around | |||
! {{B|T}} | |||
! {{B|T}} | |||
! {{B|L1}} | |||
|- | |||
| style="text-align: center" | Block | |||
! {{B|O}} | |||
! {{B|D}} | |||
! {{B|D}} | |||
|- | |||
| style="text-align: center" | Walk | |||
! {{B|U}} | |||
! {{B|R1}} | |||
! {{B|T}} | |||
|- | |||
= | | style="text-align: center" | Walk backwards | ||
! {{B|D}} | |||
! {{B|L2}} | |||
! {{B|X}} | |||
|- | |||
| style="text-align: center" | Turn left | |||
! {{B|L}} | |||
! {{B|L}} | |||
! {{B|L}} | |||
|- | |||
| style="text-align: center" | Turn right | |||
! {{B|R}} | |||
! {{B|R}} | |||
! {{B|R}} | |||
|- | |||
| style="text-align: center" | Sneak | |||
! {{B|U}} + {{B|L1}} | |||
! {{B|L1}} | |||
! {{B|T}} + {{B|L2}} | |||
|- | |||
| style="text-align: center" | Run | |||
! {{B|U}} + {{B|R1}}/{{B|L3}} | |||
! {{B|R2}}/{{B|L3}} | |||
! {{B|T}} + {{B|R2}}/{{B|L3}} | |||
|- | |||
| style="text-align: center" | Jump left | |||
! {{B|L2}} | |||
! {{B|O}} + {{B|L}} | |||
! {{B|S}} | |||
|- | |||
| style="text-align: center" | Jump right | |||
! {{B|R2}} | |||
! {{B|O}} + {{B|R}} | |||
! {{B|O}} | |||
|- | |||
| style="text-align: center" | Open scrollable text box | |||
! {{B|R3}} | |||
! {{B|R3}} | |||
! {{B|R3}} | |||
|- | |||
| style="text-align: center" | Change camera mode | |||
! {{B|SELECT}} | |||
! {{B|SELECT}} | |||
! {{B|SELECT}} | |||
|- | |||
| style="text-align: center" | Open [[#Pause Menu|pause menu]] | |||
! {{B|START}} | |||
! {{B|START}} | |||
! {{B|START}} | |||
|} | |||
====Analog - 0==== | ====Analog - 0==== | ||
The general button layout will be identical to whichever digital mode was last active. With this setting, Dan '''does not''' turn around when the analog stick is moved in the opposite direction of where he is facing; he walks backwards instead. If the analog stick is tilted only slightly, Dan will sneak. | The general button layout will be identical to whichever digital mode was last active. With this setting, Dan '''does not''' turn around when the analog stick is moved in the opposite direction of where he is facing; he walks backwards instead. If the analog stick is tilted only slightly, Dan will sneak. |