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Dan's '''lives''' are represented by his skull instead of [[Life Bottles]], both in the HUD and within the game's levels themselves. | Dan's '''lives''' are represented by his skull instead of [[Life Bottles]], both in the HUD and within the game's levels themselves. | ||
====Energy==== | ====Energy==== | ||
Dan's ''' | Dan's energy is represented by semi-transparent green bones also known as '''Energy Bones'''. These were replaced by [[Energy Vials]] and [[Fountains of Rejuvenation]] in the final game. | ||
Energy Bones can be found in the environment or dropped by enemies, especially the final enemy in a wave of enemies. Losing all Energy Bones will cause Dan to lose a life. Although Dan can carry a large number of Energy Bones, the HUD will not update beyond the first nine. | |||
===Levels=== | ===Levels=== | ||
Starting at offset '''0x8E00C''' in '''MEDIEVIL.EXE''' is the following numbered list of levels: | Starting at offset '''0x8E00C''' in '''MEDIEVIL.EXE''' is the following numbered list of levels: |