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MediEvil Rolling Demo: Difference between revisions

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#The Asylum Grounds - Dan is at the chessboard near the entrance to the Asylum. He is using the [[Lightning]] to try and make the Chess Pieces fall into place. When he is finished, the middle of the chessboard reveals a passageway.
#The Asylum Grounds - Dan is at the chessboard near the entrance to the Asylum. He is using the [[Lightning]] to try and make the Chess Pieces fall into place. When he is finished, the middle of the chessboard reveals a passageway.
#'''[[The Haunted Ruins]]''' - Dan begins with three Lives and four Energy Bones. He uses the Magic Sword to dispatch a [[Shadow Demon]] for 300 points. He gets on the castle's battlements where he stands in front of a cannon which shoots him in the face, making him lose an Energy Bone. He then runs past the cannon and collects a Moon Rune.
#'''[[The Haunted Ruins]]''' - Dan begins with three Lives and four Energy Bones. He uses the Magic Sword to dispatch a [[Shadow Demon]] for 300 points. He gets on the castle's battlements where he stands in front of a cannon which shoots him in the face, making him lose an Energy Bone. He then runs past the cannon and collects a Moon Rune.
#'''Pools of the Ancient Dead''' - Dan has three Lives and three Energy Bones. He wields a powered-up [[Spear]]. He uses it to kill some Armoured Knights and [[Undead Warriors]] for 1025 points. A rouge tentacle robs him of an Energy Bone.
#'''Pools of the Ancient Dead''' - Dan has three Lives and three Energy Bones. He wields a powered-up [[Spear]]. He uses it to kill some Armoured Knights and [[Undead Warriors]] for 1025 points. A rogue tentacle robs him of an Energy Bone.
#'''Pumpkin Gorge''' - Dan, who has three Lives and three Energy bones, throws the [[Dagger]] at a Pumpkin Plant, which he kills for 100 points. He runs away only to run into a group of Pumpkin Plants. They deprive him of two Energy Bones. Wisely, Dan runs away afterwards.
#'''Pumpkin Gorge''' - Dan, who has three Lives and three Energy bones, throws the [[Dagger]] at a Pumpkin Plant, which he kills for 100 points. He runs away only to run into a group of Pumpkin Plants. They deprive him of two Energy Bones. Wisely, Dan runs away afterwards.
#'''[[The Sleeping Village]]''' - Wielding the Crossbow, Dan makes his way into the village. He uses the weapon successfully to kill [[Mr Mad]]. He enters a nearby house and kills [[Mrs Mad]]. He makes his way further in where another Mr Mad attacks him. Dan kills him, bringing his total score up to 525 points. He turns around to make his way back. The demo ends.
#'''[[The Sleeping Village]]''' - Wielding the Crossbow, Dan makes his way into the village. He uses the weapon successfully to kill [[Mr Mad]]. He enters a nearby house and kills [[Mrs Mad]]. He makes his way further in where another Mr Mad attacks him. Dan kills him, bringing his total score up to 525 points. He turns around to make his way back. The demo ends.