13,047
edits
DansFriend (talk | contribs) No edit summary |
DansFriend (talk | contribs) No edit summary |
||
Line 34: | Line 34: | ||
==Gameplay== | ==Gameplay== | ||
During the game, the player | During the game, the player must go through several places, from a [[The Graveyard|graveyard]] full of zombies, to a [[The Ghost Ship|flying ghost ship]] full of undead pirates, to a levitating board in an [[The Enchanted Earth|enchanted forest]] surrounded by flying demonettes. There are also several collectible items found in the levels which have to be collected in order to proceed to further areas or levels.  | ||
There are several books placed upon stands all over areas in the game which may offer advice to Sir Dan, or generally the history of the area. Some of them are placed in hidden places | There are several books placed upon stands all over areas in the game which may offer advice to Sir Dan, while <span style="font-style: normal; ">some others contain humorous jokes</span> or generally the history of the area. Some of them are placed in hidden places, but they are mostly found along the path that Sir Dan takes. They can be read if struck with a close range weapon. | ||
===Weapons=== | ===[[:Category:Weapons|Weapons]]=== | ||
Dan starts the game with just his detachable arm, which can be used as both a melee weapon and a projectile, but is incredibly weak. Soon however he obtains a small sword. The majority of weapons Dan encounters are received from the Hall of Heroes by collecting | Dan starts the game with just his detachable arm, which can be used as both a melee weapon and a projectile, but is incredibly weak. Soon, however he obtains a small sword. The majority of weapons Dan encounters are received from the [[Hall of Heroes]] by collecting Chalices in each level, and range from swords, axes and hammers to projectile weapons such as crossbows and spears. There are other weapons that Dan encounters through the course of the game, such as a club that can be used as a torch, but breaks after too much use; a Dragon Potion that lets Dan breathe fire and protects him from flame attacks; and Chicken Drumsticks that can turn enemies into Roast Chicken for health recovery. Dan is also able to find a variety of shields to protect himself, ranging from [[Copper Shield|copper]] to gold in strength. | ||
===[[Chalice of Souls]]=== | ===[[Chalice of Souls]]=== | ||
Throughout the levels Sir Dan is presented with an opportunity to collect that particular level's chalice, by filling it up with the souls of his enemies. This mystical item enables him to visit the Hall of Heroes after the conclusion of the level. Dan can only collect the chalice in each level when he has dispatched enough "defeated adversaries" to reach 100%. Chalices are hidden well and are not always at the end of a level, so Dan must back-track to the beginning to find it. In the " Hall of Heroes", he can converse with past heroes, "await spiritual guidance" and receive useful items or weapons to help him in his quest. Collecting all the chalices allows the player to see the true ending. | Throughout the levels Sir Dan is presented with an opportunity to collect that particular level's chalice, by filling it up with the souls of his enemies. This mystical item enables him to visit the Hall of Heroes after the conclusion of the level. Dan can only collect the chalice in each level when he has dispatched enough "defeated adversaries" to reach 100%. Chalices are hidden well and are not always at the end of a level, so Dan must back-track to the beginning to find it. In the "Hall of Heroes", he can converse with past heroes, "await spiritual guidance" and receive useful items or weapons to help him in his quest. Collecting all the chalices allows the player to see the true ending. | ||
===Enemies=== | ===[[:Category:Enemies|Enemies]]=== | ||
Alongside certain weapons, there are also many colourful and varying enemies, though particularly zombies in the opening levels, which Dan must defeat. Later on through the epic journey through Gallowmere, Dan will encounter a number of other monsters and creatures, most of which are modelled after gothic demons associated with the time period | Alongside certain weapons, there are also many colourful and varying enemies, though particularly zombies in the opening levels, which Dan must defeat. Later on through the epic journey through Gallowmere, Dan will encounter a number of other monsters and creatures, most of which are modelled after gothic demons associated with the time period. Sticky-fingered Imps, demonic Scarecrows, and mechanical Cossack-type guards with Russian accents are but a few of the ghastly and varied monstrosities that inhabit the levels.<br />Very simple weapons will require much use in order to finish off a single enemy. Some enemies can only be attacked either at certain times or using specific weapons, such as the Scarecrows. Many weapons, such as swords and throwing daggers, can be charged up to produce a more powerful attack to finish beasts off more quickly. | ||
==Plot== | ==Plot== | ||
{{Template:Spoilers}} | {{Template:Spoilers}} | ||
The game begins with a retelling of the | The game begins with a retelling of the battle of Gallowmere, where Sir Daniel Fortesque (the game's main protagonist) supposedly defeated the evil sorcerer Zarok, before dying himself. He was known as the ''Hero of Gallowmere'' since then. Later, this is shown to be just a lie made up by King Peregrin, however, since Daniel was killed by the very first wave of arrows. | ||
Zarok | [[File:Livelli_6.jpg|thumb|left|250px|Zarok entering the Graveyard.]] | ||
Zarok, although believed to be dead, managed to escape the battlefield, fleeing into hiding. 100 years later, he returns. He steals the souls of the townsfolk and brings the dead and inanimate to life. Unknowningly, however, he also revives Dan, who retains his free will. Being the only one who can stop him, Daniel leaves his crypt and begins his journey through Gallowmere, which, if he succeeds, would make him the hero he had never been in life. | |||
Dan makes his way through the Graveyard and into Cemetery Hill. After a short meeting with Zarok, Daniel proceeds exploring the area and finds a Witch Talisman. Then he continues to the Hilltop Mausoleum, where he fights the Stain Glass Demon for the key that unlocks the Graveyard's gates. He returns to the Graveyard and battles it's guardians for freedom. After defeat, they grant him the [[The Daring Dash|''Daring Dash'']] ability. When he finds his way out of the Scarecrow Fields, Dan travels to the Pumpkin Gorge, where he summons the Pumpkin Witch with his talisman. She promises to reward him with a [[Dragon Gem]] if he defeats the [[Pumpkin King]]. After defeating the King and getting the gem, Dan travels to [[Gallows Town]], which is soon overrun by Zarok's henchmen. | |||
[[ | He learns that Zarok wants to find the shadow artefact in order to release the Shadow Demons from their tomb underneath the Enchanted forest. Daniel manages to find the shadow artefact before Zarok, however. Daniel then leaves the town and enters the Asylum Grounds, where he encounters [[Jack of the Green]], a gargoyle that claims that the labyrinth is his domain. He gives riddles to Dan, which he must answer if he wishes to find a way out of the grounds. Daniel eventually reaches the Asylum, where he finds the [[Town Mayor]]. After freeing him from his cell, he tells Dan to take the Dragon Gem Zarok left behind. | ||
Daniel then travels to the Enchanted Forest, where he may summon a witch and help her get her amber from the ant's nest. If Daniel chooses to help the witch, he will fight the Ant Queen and receive some magical Chicken Drumsticks from the witch as a reward. In the forest, he locates the Shadow Demon tomb and opens it with the Shadow Artifact. In order to access the later parts of Gallowmere, Daniel had to release the demons from the tomb. After defeating two Demonettes, Daniel makes his way to the Pools of the Ancient Dead - The place where the Great War took place. There, Daniel meets the Grim Reaper. He asks Dan to bring him 10 lost souls in exchange for rowing Dan to the sunken city of Mellowmede. In Mellowmede, Daniel finds a way to the Crystal Caves, where he awakens a dragon using the two dragon gems he collected. The Dragon gives Daniel the dragon potion after Dan defeats him. | Daniel then travels to the Enchanted Forest, where he may summon a witch and help her get her amber from the ant's nest. If Daniel chooses to help the witch, he will fight the Ant Queen and receive some magical Chicken Drumsticks from the witch as a reward. In the forest, he locates the Shadow Demon tomb and opens it with the Shadow Artifact. In order to access the later parts of Gallowmere, Daniel had to release the demons from the tomb. After defeating two Demonettes, Daniel makes his way to the Pools of the Ancient Dead - The place where the Great War took place. There, Daniel meets the Grim Reaper. He asks Dan to bring him 10 lost souls in exchange for rowing Dan to the sunken city of Mellowmede. In Mellowmede, Daniel finds a way to the Crystal Caves, where he awakens a dragon using the two dragon gems he collected. The Dragon gives Daniel the dragon potion after Dan defeats him. | ||
Dan proceeds to The Gauntlet. He uses the Dragon potion to reach areas behind the Dragon gates. Finally, he reaches [[The Haunted Ruins|the Haunted Ruins]] | Dan proceeds to The Gauntlet. He uses the Dragon potion to reach areas behind the Dragon gates. Finally, he reaches [[The Haunted Ruins|the Haunted Ruins]] - Once Gallowmere's seat of power. Within this keep, he frees 3 peasants and encounters the ghost of [[King Peregrin]]. The King instructs him to unleash the lava behind the castle's floodgates in order to defeat the Shadow demons. Daniel does so, but it brings two stone golems to life. After defeating them, he quickly catapults himself out of the castle. He lands around a huge stone structure, when a [[Jabberwocky]] darts out of nowhere. It chases Dan, until Daniel reaches a cliff. In the last minute, he is saved by a giant bird (presumably a dragon bird). The bird drops Dan on the [[The Ghost Ship|Ghost Ship]]. Daniel makes his way to the ship's captain. He defeats him and takes control of the ship. | ||
[[File:Jh.png|thumb|left|250px|Zarok's Lair]] | [[File:Jh.png|thumb|left|250px|Zarok's Lair]] | ||
Using the ship, Daniel travels to Zarok's Castle. He explores it's [[The Entrance Hall|Entrance Hall]], until he finds a passage to Zarok's [[The Time Device|Time Device]], a great city of cogs and clocks built by ''the darkest of magic'' - science. Within the city, he finds Zarok's | Using the ship, Daniel travels to Zarok's Castle. He explores it's [[The Entrance Hall|Entrance Hall]], until he finds a passage to Zarok's [[The Time Device|Time Device]], a great city of cogs and clocks built by ''the darkest of magic'' - science. Within the city, he finds Zarok's train. Daniel uses it to reach [[Zarok's Lair]]. Finally, Daniel confronts Zarok. Zarok summons his troops to kill Dan, but Daniel uses the souls he had collected within the chalices to create his own skeletal army. The two forces battle, until Daniel's side emerges victorious. Zarok then calls upon his champion, [[Lord Kardok]]. Once again, Daniel wins. Zarok then casts a spell that transforms him into a huge, dragon-like creature. Daniel defeats him, Zarok falls to the ground. In a last attempt to defeat his enemy, he casts a spell that causes the lair to collapse. Zarok is crushed by the ceiling while Dan runs for the door. | ||
The game's ending depends on the amount of chalices collected by the player. | The game's ending depends on the amount of chalices collected by the player. |