MediEvil (1998): Difference between revisions
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==Plot== | ==Plot== | ||
{{Template:Spoilers}} | {{Template:Spoilers}} | ||
The game begins with a retelling of the battle of Gallowmere, where Sir Daniel Fortesque (the game's main protagonist) supposedly defeated the evil sorcerer Zarok, before dying himself. He was known as the ''Hero of Gallowmere'' since then. Later, this is shown to be just a lie made up by King Peregrin, however, since Daniel was killed by the very first wave of arrows. | The game begins with a retelling of the battle of [[Gallowmere]], where [[Sir Daniel Fortesque]] (the game's main protagonist) supposedly defeated the evil sorcerer [[Zarok]], before dying himself. He was known as the ''Hero of Gallowmere'' since then. Later, this is shown to be just a lie made up by [[King Peregrin]], however, since Daniel was killed by the very first wave of arrows. | ||
[[File:Livelli_6.jpg|thumb|left|250px|Zarok entering the Graveyard.]] | [[File:Livelli_6.jpg|thumb|left|250px|Zarok entering the Graveyard.]] | ||
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Zarok, although believed to be dead, managed to escape the battlefield, fleeing into hiding. 100 years later, he returns. He steals the souls of the townsfolk and brings the dead and inanimate to life. Unknowningly, however, he also revives Dan, who retains his free will. Being the only one who can stop him, Daniel leaves his crypt and begins his journey through Gallowmere, which, if he succeeds, would make him the hero he had never been in life. | Zarok, although believed to be dead, managed to escape the battlefield, fleeing into hiding. 100 years later, he returns. He steals the souls of the townsfolk and brings the dead and inanimate to life. Unknowningly, however, he also revives Dan, who retains his free will. Being the only one who can stop him, Daniel leaves his crypt and begins his journey through Gallowmere, which, if he succeeds, would make him the hero he had never been in life. | ||
Dan makes his way through the Graveyard and into Cemetery Hill. After a short meeting with Zarok, Daniel proceeds exploring the area and finds a Witch Talisman. Then he continues to the Hilltop Mausoleum, where he fights the Stain Glass Demon for the key that unlocks the Graveyard's gates. He returns to the Graveyard and battles it's guardians for freedom. After defeat, they grant him the [[The Daring Dash|''Daring Dash'']] ability. When he finds his way out of the Scarecrow Fields, Dan travels to the Pumpkin Gorge, where he summons the Pumpkin Witch with his talisman. She promises to reward him with a [[Dragon Gem]] if he defeats the [[Pumpkin King]]. After defeating the King and getting the gem, Dan travels to [[Gallows Town]], which is soon overrun by Zarok's henchmen. | Dan makes his way through the Graveyard and into Cemetery Hill. After a short meeting with Zarok, Daniel proceeds exploring the area and finds a Witch Talisman. Then he continues to the Hilltop Mausoleum, where he fights the Stain Glass Demon for the key that unlocks the Graveyard's gates. He returns to the Graveyard and battles it's guardians for freedom. After defeat, they grant him the [[The Daring Dash|''Daring Dash'']] ability. When he finds his way out of the Scarecrow Fields, Dan travels to the Pumpkin Gorge, where he summons the Pumpkin Witch with his talisman. She promises to reward him with a [[Dragon Gem]] if he defeats the [[Pumpkin King]]. After defeating the King and getting the gem, Dan travels to [[The Sleeping Village|Gallows Town]], which is soon overrun by Zarok's henchmen. | ||
He learns that Zarok wants to find the shadow artefact in order to release the Shadow Demons from their tomb underneath the Enchanted forest. Daniel manages to find the shadow artefact before Zarok, however. Daniel then leaves the town and enters the Asylum Grounds, where he encounters [[Jack of the Green]], a gargoyle that claims that the labyrinth is his domain. He gives riddles to Dan, which he must answer if he wishes to find a way out of the grounds. Daniel eventually reaches the Asylum, where he finds the [[Town Mayor]]. After freeing him from his cell, he tells Dan to take the Dragon Gem Zarok left behind. | He learns that Zarok wants to find the shadow artefact in order to release the Shadow Demons from their tomb underneath the Enchanted forest. Daniel manages to find the shadow artefact before Zarok, however. Daniel then leaves the town and enters the Asylum Grounds, where he encounters [[Jack of the Green]], a gargoyle that claims that the labyrinth is his domain. He gives riddles to Dan, which he must answer if he wishes to find a way out of the grounds. Daniel eventually reaches the Asylum, where he finds the [[Town Mayor]]. After freeing him from his cell, he tells Dan to take the Dragon Gem Zarok left behind. | ||
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[[File:Jh.png|thumb|left|250px|Zarok's Lair]] | [[File:Jh.png|thumb|left|250px|Zarok's Lair]] | ||
Using the ship, Daniel travels to Zarok's Castle. He explores it's [[ | Using the ship, Daniel travels to Zarok's Castle. He explores it's [[Entrance Hall]], until he finds a passage to Zarok's [[The Time Device|Time Device]], a great city of cogs and clocks built by ''the darkest of magic'' - science. Within the city, he finds Zarok's train. Daniel uses it to reach [[Zarok's Lair]]. Finally, Daniel confronts Zarok. Zarok summons his troops to kill Dan, but Daniel uses the souls he had collected within the chalices to create his own skeletal army. The two forces battle, until Daniel's side emerges victorious. Zarok then calls upon his champion, [[Lord Kardok]]. Once again, Daniel wins. Zarok then casts a spell that transforms him into a huge, dragon-like creature. Daniel defeats him, Zarok falls to the ground. In a last attempt to defeat his enemy, he casts a spell that causes the lair to collapse. Zarok is crushed by the ceiling while Dan runs for the door. | ||
The game's ending depends on the amount of chalices collected by the player. | The game's ending depends on the amount of chalices collected by the player. | ||
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==Gameplay== | ==Gameplay== | ||
During the game, the player must go through several places, from a [[The Graveyard|graveyard]] full of zombies, to a [[The Ghost Ship|flying ghost ship]] full of undead pirates, to a levitating board in an [[The Enchanted Earth|enchanted forest]] surrounded by flying demonettes. There are also several collectible items found in the levels which have to be collected in order to proceed to further areas or levels. | During the game, the player must go through several places, from a [[The Graveyard|graveyard]] full of zombies, to a [[The Ghost Ship|flying ghost ship]] full of undead pirates, to a levitating board in an [[The Enchanted Earth|enchanted forest]] surrounded by flying demonettes. There are also several collectible items found in the levels which have to be collected in order to proceed to further areas or levels. There are several books placed upon stands all over areas in the game which may offer advice to Sir Dan, while <span style="font-style: normal; ">some others contain humorous jokes</span> or generally the history of the area. Some of them are placed in hidden places, but they are mostly found along the path that Sir Dan takes. They can be read if struck with a close range weapon. | ||
There are several books placed upon stands all over areas in the game which may offer advice to Sir Dan, while <span style="font-style: normal; ">some others contain humorous jokes</span> or generally the history of the area. Some of them are placed in hidden places, but they are mostly found along the path that Sir Dan takes. They can be read if struck with a close range weapon. | |||
===[[:Category:Weapons|Weapons]]=== | ===[[:Category:Weapons|Weapons]]=== | ||
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Inside original copies of the game's PlayStation box was a poster featuring an insight into ''MediEvil's'' sequel, [[MediEvil 2]]. This detailed new characters and levels, set in 19th century London. | Inside original copies of the game's PlayStation box was a poster featuring an insight into ''MediEvil's'' sequel, [[MediEvil 2]]. This detailed new characters and levels, set in 19th century London. | ||
On the reverse of this image are map instructions for the first four levels of the game. These include details of the locations of vials, the chalice, life bottles, rune stones, gargoyles, rune hands, | On the reverse of this image are map instructions for the first four levels of the game. These include details of the locations of vials, the chalice, life bottles, [[Runes|rune stones]], gargoyles, rune hands, copper and silver shields, primary weapons and other secrets which may only be accessible after finding certain items or completing certain tasks. | ||
==Soundtrack== | ==Soundtrack== | ||
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==Trivia== | ==Trivia== | ||
*MediEvil was one of the first games to support a [http://en.wikipedia.org/wiki/DualShock DualShock] controller on the PlayStation. | *MediEvil was one of the first games to support a [http://en.wikipedia.org/wiki/DualShock DualShock] controller on the PlayStation. | ||
*On the game's official website, it is said that the game takes place in 847, but this is proven to be untrue in the game's sequel, where the year 1386 is | *On the game's official US website and on promotional game material, it is said that the game takes place in 847, but this is proven to be untrue in the game's sequel, where the year 1386 is revealed to be the true year of the game's events. | ||
==External links== | ==External links== | ||
*{{wikipedia|MediEvil|''MediEvil'' at Wikipedia}} | *{{wikipedia|MediEvil|''MediEvil'' at Wikipedia}} | ||
{{MediEvil series}} | {{MediEvil series}} | ||
[[Category:Games]] | [[Category:Games]] |