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The original soundtrack of the game was made using electronic synthesizers to simulate an entire orchestra and organ. The tracks were composed by Paul Arnold and Andrew Barnabas. Chris Sorrell, the game's designer, asked them to compose a Danny Elfman-style score, similar to those of ''Beetlejuice'', ''The Nightmare Before Christmas'' and ''Batman Returns''.<ref>{{cite web|url=http://www.gsoundtracks.com/interviews/arnold.htm|title=Interview with composer Paul Arnold|author=Ittensohn, Oliver|publisher=GSoundtracks|accessdate=18 May, 2012}}</ref> | The original soundtrack of the game was made using electronic synthesizers to simulate an entire orchestra and organ. The tracks were composed by Paul Arnold and Andrew Barnabas. Chris Sorrell, the game's designer, asked them to compose a Danny Elfman-style score, similar to those of ''Beetlejuice'', ''The Nightmare Before Christmas'' and ''Batman Returns''.<ref>{{cite web|url=http://www.gsoundtracks.com/interviews/arnold.htm|title=Interview with composer Paul Arnold|author=Ittensohn, Oliver|publisher=GSoundtracks|accessdate=18 May, 2012}}</ref> | ||
Although there's no official soundtrack release, the 71st issue of the french magazine Joypad featured a CD named '' | Although there's no official soundtrack release, the 71st issue of the french magazine Joypad featured a CD named ''Les musiques de Medievil,'' which contains 10 tracks from the game and is the only "soundtrack" ever released for it. | ||
===Tracklist=== | ===Tracklist=== | ||
{|class="wikitable wikitable collapsible collapsed" style="width:100%; margin-right:-1em;" | {|class="wikitable wikitable collapsible collapsed" style="width:100%; margin-right:-1em;" |