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MediEvil Rolling Demo/Enemies: Difference between revisions

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This is a list of '''enemies''' found in the ''[[MediEvil Rolling Demo]]'' sorted by the levels they appear in.
This is a list of '''enemies''' found in the ''[[MediEvil Rolling Demo]]'' sorted by the levels they appear in.


Much like enemies in the [[MediEvil/SCES-00311|final game version]], each enemy can deal and receive different amounts of damage. However, this system doesn't seem to be fully realised yet, as most enemies have the default values of dealing and receiving 4 points of damage in each of the damage types. Damage dealt is also not taken into account when enemies fight Dan, as each successful enemy attack robs Dan of an [[MediEvil Rolling Demo#Energy|Energy Bone]] regardless of the damage it deals.
Much like enemies in the [[MediEvil/SCES-00311|final game version]], each enemy can deal and receive different amounts of damage. However, this system doesn't seem to be fully realised yet, as most enemies have the default value of dealing and receiving 4 points of damage in each of the four damage types. Damage dealt is also not taken into account when enemies fight [[Sir Dan]], as each successful enemy attack robs Dan of an [[MediEvil Rolling Demo#Energy|Energy Bone]] regardless of the amount of damage it deals.
 
The formula for dealing damage in the ''MediEvil Rolling Demo'' is as follows:<br><code>((Attacker's Sharpness * Defender's Weakness to Sharpness) + (Attacker's Weight * Defender's Weakness to Weight) + (Attacker's Fire * Defender's Weakness to Fire) + (Attacker's Magic * Defender's Weakness to Magic) [[wikipedia:Bitwise operation#Bit shifts|>>]] 2) * 25</code>
 
For example, if Dan attacks a Headless Zombie (4, 4, 4, 4) with the Small Sword (2, 2, 0, 0), the formula will be:<br><code>((2 * 4) + (2 * 4) + (0 * 4) + (0 * 4) >> 2) * 25</code>
 
Therefore, the Small Sword will deal 100 points of damage to the Headless Zombie.
==[[MediEvil Rolling Demo/The Graveyard|The Graveyard]]==
==[[MediEvil Rolling Demo/The Graveyard|The Graveyard]]==
{{RollingDemoEnemyTableEntry
{{RollingDemoEnemyTableEntry