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==Development== | ==Development== | ||
Development of ''MediEvil: Resurrection'' began in June of 2003. Despite the success of the original game, the reimagining was not created by Chris Sorrell or the original PS1 team. Sorrell had insisted to his studio manager that he would love to direct the reimagining and bring ''MediEvil'' up to date, but he was instead instructed to work on a different Sony project, which became ''[http://en.wikipedia.org/wiki/24:_The_Game 24: The Game]''. Since the release of ''MediEvil: Resurrection'', Sorrell has expressed disappointment with the changes to the game and the fact that his superiors did not allow him to direct it. | |||
Development of ''MediEvil: Resurrection'' began in June of 2003. Despite the success of the original game, the reimagining was not created by Chris Sorrell or the original PS1 team. Sorrell had insisted to his studio manager that he would love to direct the reimagining and bring MediEvil up to date, but he was instead instructed to work on a different Sony project, which became ''[http://en.wikipedia.org/wiki/24:_The_Game 24: The Game]''. Since the release of ''MediEvil: Resurrection'', Sorrell has expressed disappointment with the changes to the game and the fact that his superiors did not allow him to direct it. | |||
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