Mappy: Difference between revisions

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    '''Mappy''' was an in-house level mapping tool for Silicon Graphics machines used by [[SCE Cambridge Studio]] during the development of ''[[MediEvil]]''. According to [[Katie Sorrell]], the tool could be used to set up enemy and item placements, cameras, and collisions.{{Siteref|MED1-EU-Site|english/sorcerers/sorcerers_katie_3.html|Sorcerers - Katie Lea: LEVEL MAPPING}}
    '''Mappy''' was an in-house level mapping tool for Silicon Graphics machines used by [[SCE Cambridge Studio]] during the development of ''[[MediEvil]]''. According to [[Katie Sorrell]], the tool could be used to set up enemy and item placements, cameras, and collisions.{{Siteref|MED1-EU-Site|english/sorcerers/sorcerers_katie_3.html|Sorcerers - Katie Lea: LEVEL MAPPING}} This data was then saved and exported in the MAP format.<ref>{{Icon|Proboards}} {{Cite web|url=https://highwayfrogs.net/thread/16/tim-closs-lead-programmer|title=Interview with Tim Closs|site=Highway Frogs|published=December 19, 2015|retrieved=December 30, 2021}}</ref>
    ==References==
    ==References==
    {{Reflist}}
    {{Reflist}}
    [[Category:Development]]
    [[Category:Development]]

    Revision as of 22:45, 30 December 2021

    Mappy was an in-house level mapping tool for Silicon Graphics machines used by SCE Cambridge Studio during the development of MediEvil. According to Katie Sorrell, the tool could be used to set up enemy and item placements, cameras, and collisions.[1] This data was then saved and exported in the MAP format.[2]

    References

    1. MediEvil Sorcerers - Katie Lea: LEVEL MAPPING on MediEvil Official EU Website (archived version).
    2. ProBoards Interview with Tim Closs on Highway Frogs. Published December 19, 2015. Retrieved December 30, 2021.