Antidote: Difference between revisions

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    {{Template:Infobox inventory
    {{Template:Infobox inventory
    |name = Antidote
    |name = Antidote
    |image =  
    |dropper = [[Pumpkin Plants]]
    |icon =  [[File:Plant_aniti.gif]]  
    |image =  <br>[[File:Antidote3D.png|40px]]<br> 
    |type = Healing
    |aka = Plant Antidote
    |icon =  [[File:Antidote.png|50px]]
    |type = Magic
    |location = [[Kew Gardens]]
    |location = [[Kew Gardens]]
    |Used in = Kew Gardens}}The '''Antidote '''is an item from ''[[MediEvil 2]]''. They can be found in the [[Kew Gardens]] levels.
    |Used in = Kew Gardens}}The '''Antidote '''is an item from ''[[MediEvil 2]]''. It can be found in the [[Kew Gardens]] level.
    ==Description and usage==
    ==Description and usage==


    The Antidotes are obtained by killing the [[Pumpkin Plants]]. It prevents [[Civilians|people]] from turning into pumpkins. <span style="font-size:13px;line-height:21px;">Whenever Dan kills a pumpkin plant</span><span style="font-size:13px;line-height:21px;">, it releases 25% more of the antidote which Dan can pick up to recharge the item.</span>
    An Antidote can be obtained by killing [[Pumpkin Plants]]. It prevents [[Civilians|civilians]] from turning into pumpkins. Whenever Dan kills a pumpkin plant, it releases 25% more of the antidote which Dan can pick up to recharge the item. The antidote is similar in use to the [[Good Lightning]].
    [[Category:Dan's inventory]]
    [[Category:Dan's inventory]]
    [[Category:MediEvil 2 inventory]]
    [[Category:Other items (MediEvil 2)]]
    [[Category:Other items (MediEvil 2)]]

    Revision as of 13:44, 15 December 2013

    Antidote
    [[Image: 
    File:Antidote3D.png
     |250px]]
    Icon File:Antidote.png
    AKA Plant Antidote
    Type Magic
    Found in Kew Gardens
    Dropped by Pumpkin Plants

    The Antidote is an item from MediEvil 2. It can be found in the Kew Gardens level.

    Description and usage

    An Antidote can be obtained by killing Pumpkin Plants. It prevents civilians from turning into pumpkins. Whenever Dan kills a pumpkin plant, it releases 25% more of the antidote which Dan can pick up to recharge the item. The antidote is similar in use to the Good Lightning.