Huge Undead Knight: Difference between revisions
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The '''Huge Undead Knight''' was a standalone enemy originally meant to be fought in the [[Pools of the Ancient Dead]] level of ''[[MediEvil]]''. According to [[Jason Wilson's notes]], the knight would have been invulnerable to [[Daniel]]'s weapons but would grow weaker each time a [[Soul Helmet|shield]] in the level was obtained. Once all the shields were collected, Dan would have finally been able to kill off the knight, and would obtain the [[Dragon Potion]] as a result.<ref> | The '''Huge Undead Knight''' was a standalone enemy originally meant to be fought in the [[Pools of the Ancient Dead]] level of ''[[MediEvil]]''. According to [[Jason Wilson's notes]], the knight would have been invulnerable to [[Daniel]]'s weapons but would grow weaker each time a [[Soul Helmet|shield]] in the level was obtained. Once all the shields were collected, Dan would have finally been able to kill off the knight, and would obtain the [[Dragon Potion]] as a result.<ref>{{Cite web|url=https://www.youtube.com/watch?v=C_1EyYC0h_U|title=MediEvil's design history|site=@GunnVideos on YouTube|October 9, 2016}}</ref> | ||
==References== | ==References== |
Revision as of 18:04, 3 July 2023
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The Huge Undead Knight was a standalone enemy originally meant to be fought in the Pools of the Ancient Dead level of MediEvil. According to Jason Wilson's notes, the knight would have been invulnerable to Daniel's weapons but would grow weaker each time a shield in the level was obtained. Once all the shields were collected, Dan would have finally been able to kill off the knight, and would obtain the Dragon Potion as a result.[1]
References
- ↑ MediEvil's design history on @GunnVideos on YouTube.