Zombie Heads: Difference between revisions

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    The '''Zombie Heads''' are bouncing, decapitated heads that never made it to the final release of ''[[MediEvil]]''. As evidenced by the [[Cemetery Hill]] level's earlier map concept art, the heads were originally intended to be encountered in this level where they would bounce down the hill as hazardous obstacles.
    The '''Zombie Heads''' are bouncing, decapitated heads that never made it into the final release of ''[[MediEvil]]''. As evidenced by an early piece of [[Cemetery Hill]] concept art found in the [[MediEvil NAVIGATION BOOK]], the heads were originally intended to be encountered in this level where they would bounce down the hill as hazardous obstacles.{{Bookref|MED-Navigation}}
    ==References==
    {{Reflist}}


    [[Category:Enemies]]
    [[Category:Enemies]]
    [[Category:Cut enemies]]

    Revision as of 21:36, 2 November 2021

    Imagine all the undiscovered wonders of the world that the machine could show us, if only it worked!
    This page is about concepts that never materialised in an actual game or prototype. Ideas presented here are not canonical.

    The Zombie Heads are bouncing, decapitated heads that never made it into the final release of MediEvil. As evidenced by an early piece of Cemetery Hill concept art found in the MediEvil NAVIGATION BOOK, the heads were originally intended to be encountered in this level where they would bounce down the hill as hazardous obstacles.[1]

    References

    1. MediEvil MediEvil NAVIGATION BOOK. Published by Sony Magazines Deluxe on July 20, 1999.