Sailor Zombies: Difference between revisions

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They take quite a few hits from weapons, so ranged weapons are most recommended. When killed, their corpses will either be destroyed or they will fall to the ground. If they fall to the ground, they can be taken under control by the [[Octomators]]. Once possessed, they are faster and can evade/block Dan's attacks. To prevent this, the [[Hammer]], [[Pistol]], [[Blunderbuss]], or [[Gatling Gun]] should be used to destroy their corpses.
They take quite a few hits from weapons, so ranged weapons are most recommended. When killed, their corpses will either be destroyed or they will fall to the ground. If they fall to the ground, they can be taken under control by the [[Octomators]]. Once possessed, they are faster and can evade/block Dan's attacks. To prevent this, the [[Hammer]], [[Pistol]], [[Blunderbuss]], or [[Gatling Gun]] should be used to destroy their corpses.
[[it:Marinaio Zombi]]
[[Category:Enemies]]
[[Category:Enemies]]

Revision as of 17:36, 16 April 2014

Sailor Zombie
[[Image:File:UndeadSailor.png|250px]]
Biographical information
Gender Male
Gameplay information
Soul type Template:BadSoul

The Sailor Zombies are enemies from MediEvil 2. They are only present in Greenwich Observatory.

They take quite a few hits from weapons, so ranged weapons are most recommended. When killed, their corpses will either be destroyed or they will fall to the ground. If they fall to the ground, they can be taken under control by the Octomators. Once possessed, they are faster and can evade/block Dan's attacks. To prevent this, the Hammer, Pistol, Blunderbuss, or Gatling Gun should be used to destroy their corpses.