Health Fountain: Difference between revisions

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The '''Health Fountains '''are springs of energy found in all [[MediEvil games]].
The '''Health Fountains '''are springs of energy found in all [[MediEvil games]].
==Description and usage==


They can heal up to two [[Life Bottle|life bottles]] worth of energy (600hp in [[MediEvil]] and [[MediEvil 2]], 200hp in [[Resurrection]]).
They can heal up to two [[Life Bottle|life bottles]] worth of energy (600hp in [[MediEvil]] and [[MediEvil 2]], 200hp in [[Resurrection]]).


If you re-enter a level after you complete it, the Health Fountain will have replenished and you'll be able to use it again (with the exception of MediEvil 2 where used up Health Fountains are not restored).
In MediEvil and Resurrection, if you re-enter a level after you complete it, the Health Fountain will have replenished and you'll be able to use it again. Daniel doesn't take any damage while standing in a fountain.
 
In MediEvil 2, if you re-enter a level after you complete it, the Health Fountain will not replenish and will remain drained. Daniel takes damage while standing in a fountain.
[[Category:Energy]]
[[Category:Energy]]

Revision as of 18:57, 8 June 2012

The Health Fountains are springs of energy found in all MediEvil games.

Description and usage

They can heal up to two life bottles worth of energy (600hp in MediEvil and MediEvil 2, 200hp in Resurrection).

In MediEvil and Resurrection, if you re-enter a level after you complete it, the Health Fountain will have replenished and you'll be able to use it again. Daniel doesn't take any damage while standing in a fountain.

In MediEvil 2, if you re-enter a level after you complete it, the Health Fountain will not replenish and will remain drained. Daniel takes damage while standing in a fountain.