Mappy

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    Mappy was an in-house level mapping tool for Silicon Graphics machines created and used by SCE Cambridge Studio during the development of MediEvil. The tool was primarily developed by Matt Johnson and Andrew Ostler.[1][2] According to Katie Sorrell, who was a level mapper on MediEvil and MediEvil 2,[3.1][4.1] Mappy could be used to set up enemy and item placements, cameras, and collisions.[5] This data was then saved and exported in the proprietary MAP format.[6]

    Level mappers

    The following people at SCE Cambridge Studio served as level mappers and were thus users of Mappy:

    File:Katie 1a.gif
    Katie Sorrell, level mapper.

    References

    1. 1.0 1.1 1.2 1.3 SCEE Cambridge Studio Frogger: He's Back!. Developed by SCEE Cambridge Studio. Published by Hasbro Interactive in 1997.
    2. 2.0 2.1 2.2 2.3 2.4 SCEE Cambridge Studio Beast Wars. Developed by SCEE Cambridge Studio. Published by Hasbro Interactive in 1997.
    3. Cite error: Invalid <ref> tag; no text was provided for refs named MediEvil1
      1. 3.1.0 3.1.1 Credits in MediEvil MediEvil. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on October 9, 1998.
    4. Cite error: Invalid <ref> tag; no text was provided for refs named MediEvil2
      1. 4.1.0 4.1.1 4.1.2 4.1.3 Credits in MediEvil 2 MediEvil 2. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment on April 21, 2000.
    5. MediEvil Sorcerers - Katie Lea: LEVEL MAPPING on MediEvil Official EU Website (archived version).
    6. ProBoards Interview with Tim Closs on Highway Frogs. Published December 19, 2015. Retrieved December 30, 2021.

    External links

    Gaming Wiki Network