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Dan's helmet was gray with a golden trim. By 1386, it had lost its front visor. It sustained damage from the Battle of Gallowmere, having a sizeable crack at the front and a hole in the back. | Dan's helmet was gray with a golden trim. By 1386, it had lost its front visor. It sustained damage from the Battle of Gallowmere, having a sizeable crack at the front and a hole in the back. | ||
==Gameplay== | ==Gameplay== | ||
===''MediEvil (1999 Japanese original) | ===''MediEvil'' (1999 Japanese original)=== | ||
The helmet only appears in the game's Japanese version, where [[Sir Daniel Fortesque|Sir Dan]] begins the game with it already equipped. It can be removed by selecting it in the inventory and equipped again by selecting it once it has been removed. | The helmet only appears in the game's Japanese version, where [[Sir Daniel Fortesque|Sir Dan]] begins the game with it already equipped. It can be removed by selecting it in the inventory and equipped again by selecting it once it has been removed. | ||
It only serves as a cosmetic item and wearing it doesn't provide any bonuses. Dan also wears the helmet in all the loading screens and full motion videos until he loses it in the endings. | It only serves as a cosmetic item and wearing it doesn't provide any bonuses. Dan also wears the helmet in all the loading screens and full motion videos until he loses it in the endings. | ||
===''MediEvil (2019 remake) | ===''MediEvil'' (2019 remake)=== | ||
====How to obtain==== | ====How to obtain==== | ||
[[File:MediEvil2019-PSStore-Helmet.png|Dan's Helmet PS Store page.|thumb|right]] | [[File:MediEvil2019-PSStore-Helmet.png|Dan's Helmet PS Store page.|thumb|right]] | ||
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When the helmet is unequipped, this message is shown instead: | When the helmet is unequipped, this message is shown instead: | ||
{{Q|Helmet Unequipped. Your enemies return to normal.}} | {{Q|Helmet Unequipped. Your enemies return to normal.}} | ||
==Behind the scenes== | ==Behind the scenes== | ||
===Development=== | ===Development=== |