Jump to content

Dan's Helmet: Difference between revisions

m
Line 20: Line 20:
Dan's helmet was gray with a golden trim. By 1386, it had lost its front visor. It sustained damage from the Battle of Gallowmere, having a sizeable crack at the front and a hole in the back.
Dan's helmet was gray with a golden trim. By 1386, it had lost its front visor. It sustained damage from the Battle of Gallowmere, having a sizeable crack at the front and a hole in the back.
==Gameplay==
==Gameplay==
===''MediEvil (1999 Japanese original)''===
===''MediEvil'' (1999 Japanese original)===
The helmet only appears in the game's Japanese version, where [[Sir Daniel Fortesque|Sir Dan]] begins the game with it already equipped. It can be removed by selecting it in the inventory and equipped again by selecting it once it has been removed.  
The helmet only appears in the game's Japanese version, where [[Sir Daniel Fortesque|Sir Dan]] begins the game with it already equipped. It can be removed by selecting it in the inventory and equipped again by selecting it once it has been removed.  


It only serves as a cosmetic item and wearing it doesn't provide any bonuses. Dan also wears the helmet in all the loading screens and full motion videos until he loses it in the endings.
It only serves as a cosmetic item and wearing it doesn't provide any bonuses. Dan also wears the helmet in all the loading screens and full motion videos until he loses it in the endings.


===''MediEvil (2019 remake)''===
===''MediEvil'' (2019 remake)===
====How to obtain====
====How to obtain====
[[File:MediEvil2019-PSStore-Helmet.png|Dan's Helmet PS Store page.|thumb|right]]
[[File:MediEvil2019-PSStore-Helmet.png|Dan's Helmet PS Store page.|thumb|right]]
Line 40: Line 40:
When the helmet is unequipped, this message is shown instead:  
When the helmet is unequipped, this message is shown instead:  
{{Q|Helmet Unequipped. Your enemies return to normal.}}
{{Q|Helmet Unequipped. Your enemies return to normal.}}
==Behind the scenes==
==Behind the scenes==
===Development===
===Development===