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DansFriend (talk | contribs) (Created page with "{{Original research|author=Dan's Friend and Lazlo52}} This page documents the original ''MediEvil's'' '''saved game data''' format. A PlayStation Memory Card data block consists of 64 frames. Each frame is 128 bytes long.<ref>{{Cite web|url=https://www.psdevwiki.com/ps3/PS1_Savedata#Memory_card_PS1_(original)|site=PS3 Developer wiki|title=PS1 Savedata|retrieved=November 22, 2024}}</ref> ==Frame 0== This frame is th...") |
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{{Original research|author=[[User:DansFriend|Dan's Friend]] and [[User:Lazlo52|Lazlo52]]}} | {{Original research|author=[[User:DansFriend|Dan's Friend]] and [[User:Lazlo52|Lazlo52]]}} | ||
This page documents the original ''[[MediEvil (1998)|MediEvil's]]'' '''saved game data''' format. A PlayStation Memory Card data block consists of 64 frames. Each frame is 128 bytes long.<ref>{{Cite web|url=https://www.psdevwiki.com/ps3/PS1_Savedata#Memory_card_PS1_(original)|site=PS3 Developer wiki|title=PS1 Savedata|retrieved=November 22, 2024}}</ref> | [[File:MediEvil1998-SavedGameOnMemoryCard.png|thumb|250px|right|''MediEvil'' save on a Memory Card.]]This page documents the original ''[[MediEvil (1998)|MediEvil's]]'' '''saved game data''' format. A PlayStation Memory Card data block consists of 64 frames. Each frame is 128 bytes long.<ref>{{Cite web|url=https://www.psdevwiki.com/ps3/PS1_Savedata#Memory_card_PS1_(original)|site=PS3 Developer wiki|title=PS1 Savedata|retrieved=November 22, 2024}}</ref> | ||
==Frame 0== | ==Frame 0== | ||
This frame is the header for a block of PS1 saved data. | This frame is the header for a block of PS1 saved data. |